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NPC Generator

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Advanced [show]


Jocelyn Branson, Male Human [Permalink]

Personal [hide]

Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat. He is muscular with a powerful set of arms. His silver hair, when down, is lengthy. His eyes, though not visible through his cowl, are amber.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He plays an instrument quite well.

History: Jocelyn was raised in a hard working conservative environment. His mother took him hunting and taught him how to get in the mind of other creatures. He inherited the family business which he has now maintained for 11 years.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Joker, Artistic. Bonds: Job, Nature, Adventurer. Occupation: Shepherd

Voice: Speaks in third person

Attributes [hide]

Jocelyn Branson, Male Human Warrior 1
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)15 (+2) 14 (+2)17 (+3)
Skills Intimidation +5, Stealth +4
Senses Passive Perception 12
Languages Common, Celestial, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp. Solid gold idol (200 gp). 1 Banded mail.


Social Check DCs


Trail Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a flattop fur cut. He wears round tiny glasses practically rammed into his face.

Personality: Aggressive, abrasive, and angry, Trail embodies much of what other species detest in the Tabaxis. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Trail lived on a farm with his mother, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is greedy; and he's looking for his big break

Flaws: Antagonistic. Bonds: Family, Adventurer, Rich. Occupation: Layabout

Voice: Thin and wheezing

Attributes [hide]

Trail Running, Male Tabaxi Ranger 4
Medium (5'1") Tabaxi, Chaotic Good (CR 4)
Armor Class 8
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)12 (+1) 12 (+1)17 (+3)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Kody Shelly, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is dressed in earthy colors with a brown and grey handkerchief worn on his right side. He wears his chestnut hair up. He has violet eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a poor family in the city he treasured whatever gifts he got. Kody abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted from career to career and currently works as a Carter.

Motivation: He desires power and/or immortality; and he is not mentally stable, and does not behave rationally

Ideals: Impeccable. Flaws: Shy, Insane. Bonds: Poor, Adventurer, Job. Occupation: Carter

Voice: Draws out vowels

Attributes [hide]

Kody Shelly, Male Human Fighter 11
Medium (5'6") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 85 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)14 (+2) 16 (+3)10 (+0)
Skills Acrobatics +4, Medicine +7
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +7

Possessions: 2500 gp. 1 Minor magic item.


Social Check DCs


Urshar Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman wears skinny pants and wears a brown and green robe with the hood down. She has slicked back golden hair. Her eyes are likewise brown.

Personality: Confrontational and typically high on some drug or another. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Urshar took refuge in the large cave and found the beat up pickaxe and armor she uses now. She now spends her time doing works of charity.

Motivation: To prove her worth to the world; and retire the richest woman in the north

Ideals: Philantrophist. Flaws: Addict, Impulsive. Bonds: Poor, Nature. Occupation: Butcher

Voice: Strong lisp

Attributes [hide]

Urshar Morigak, Female Dwarf Rogue 10
Medium (3'10") Dwarf, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 41 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)9 (-1) 17 (+3)13 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 230 pp. Gold dragon comb with red garnet eye (1300 gp). A silver and pearl hairclip (70 gp). Large well-done wool tapestry (100 gp).


Social Check DCs

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