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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Bimpnottin Pingun, Female Gnome [Permalink]

Personal [hide]

Description: She wears just a tan suit. She sports a flattop hair cut. She tend to wears goggles to shield her eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She believes the world needs to unite to get rid of brigands once and for all.

History: She was born in the north, but her parents moved at a very young age to the east. She was an apprentice working in her father's forge. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: To pay off her debts; and she wants revenge against brigands

Flaws: Disease. Bonds: Enemies, Immigrant, Job, Debt. Occupation: Fletcher

Voice: High pitched, excited

Attributes [hide]

Bimpnottin Pingun, Female Gnome Expert 1
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)12 (+1) 15 (+2)15 (+2)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp.


Social Check DCs


Mardnab Sympony, Female Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears baggy tan pantaloons and a brown scarf. She sports silver long hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is able to make almost anything out of random pieces of junk.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Cursed with lycanthropy at a very young age, Mardnab has worked very hard to control her curse. She has gone from town to town working and never settling down anywhere, but has fallen for a local Blacksmith. She hasn't told them the truth, but wants to settle down with them.

Motivation: She would like to get married and retire; and to settle down with her crush

Ideals: Gifted. Flaws: Insane, Shy, Disease. Bonds: Has a crush. Occupation: Sellsword

Voice: Excited and jittery

Attributes [hide]

Mardnab Sympony, Female Gnome Adept 3
Small (3'2") Gnome, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)7 (-2) 16 (+3)13 (+1)
Skills Acrobatics +2, Nature +0
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: Just what you see.


Social Check DCs


Creega Tinley, Female Half-Orc [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across her face, she wears a worn and beaten armor. She keeps her black hair in a pixie cut. Her face is covered beneath a completely black helmet.

Personality: She is witty, but her monotone delivery comes off as unnerving She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She got into the Interpreter business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Interpreter. She inherited the family business which she has now maintained for 8 years.

Motivation: Sabotage a competitor; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Joker. Flaws: Greedy. Bonds: Immigrant, Job. Occupation: Interpreter

Voice: Strong lisp

Attributes [hide]

Creega Tinley, Female Half-Orc Rogue 4
Medium (5'8") Half-Orc, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)12 (+1) 16 (+3)11 (+0)
Skills History +3, Religion +3
Senses Passive Perception 13
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Jezean Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: She tends to wear a green poncho over her likewise colored trousers and shirt, and she perpetually has her sai ready. She sports a flattop crest cut. She wears a mask on her face.

Personality: She is business-like. She takes instructions and follows them to the letter. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born on a small isolated farm. Over the years she perfected her riding and shooting skills. She has since lost track of the people in her past.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Fighting, Professionalism. Bonds: Religious, Nature, Family. Occupation: Spice Merchant

Voice: Sleepy voice

Attributes [hide]

Jezean Daardendrian, Female Dragonborn Warlock 10
Medium (6'1") Dragonborn, Chaotic Good (CR 10)
Armor Class 10
Hit Points 73 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)9 (-1) 14 (+2)14 (+2)
Skills Perception +6, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. Bloodstone (60 gp). Red garnet (110 gp). Peridot (60 gp). Onyx (60 gp). Banded agate (7 gp). Silver pearl (110 gp). Sardonyx (60 gp).


Social Check DCs

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