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NPC Generator

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Advanced [show]


Arannis Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing the road beaten gear of a warrior. He has a very tight haircut. His gray eyes dart from person to person to random spaces in the air.

Personality: He is almost excessively polite to everyone, even when angry. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a pair of adventurers, Arannis grew up listening to his father's many stories. His arcane abilities were realized during a raid on his village. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Adventurer, Family. Occupation: Miller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Arannis Ilphelkiir, Male Elf Bard 3
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills History +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Elven, Aquan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 gp.


Social Check DCs


Susannah Kelsey, Female Human [Permalink]

Personal [hide]

Description: She wears suspenders and grey workpants. Her shirt is white, and she wears a heavy grey leather apron most of the time. She carries a battered pickaxe and tarnished mace as well. She has a long chestnut ponytail with little hanging trinkets. She has a tattooed face.

Personality: Always inclined to offer people food she seems plenty friendly. Energy wise she seems alert and responsive.

History: Susannah was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When Susannah reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Susannah fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army

Ideals: Fighting, Philantrophist, Professionalism. Bonds: Poor, Military. Occupation: Sculptor

Voice: Relaxed voice

Attributes [hide]

Susannah Kelsey, Female Human Rogue 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)15 (+2) 17 (+3)16 (+3)
Skills Arcana +4, Athletics +4
Senses Passive Perception 13
Languages Common, Draconic, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4

Possessions: 120 gp.


Social Check DCs


Pelt Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'0", this man wears a brown armored body suit, with a simple tan line shooting up and back down. He has styled his red fur well, parting it to the left. He is baby faced.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is an amazing painter.

History: The child of western immigrants he idolized his father. His father was a soldier and died while he was still young. Pelt was left his father's suit of armor and trained in its use and care. He was granted arcane powers by his dying brother.

Motivation: He's looking for his big break.

Ideals: Athletic, Gifted. Bonds: Immigrant, Military. Occupation: Blacksmith

Voice: Gruff and masculine

Attributes [hide]

Pelt Thundercloud, Male Tabaxi Ranger 6
Medium (5'0") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)16 (+3) 14 (+2)11 (+0)
Skills Nature +6, Persuasion +3
Senses Passive Perception 12
Languages Common, Ignan, Terran, Draconic
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 10000 cp.


Social Check DCs


Mindartis Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a deerstalker hat to hide his balding. His gray eyes are slightly larger than normal.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a habit of throwing himself into exceedingly dangerous situations.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his absent father; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Impulsive. Bonds: Family, Rich, Job. Occupation: Slave Trader

Voice: Spanish accent

Attributes [hide]

Mindartis Siannodel, Male Half-Elf Druid 5
Medium (5'4") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)14 (+2) 12 (+1)13 (+1)
Skills Nature +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Infernal, Orc
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: Eye agate (16 gp). Blue star sapphire (500 gp). Moss agate (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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