Nimble Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: She tends to wear a large pastel jacket, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'10" when asserting herself. She wears a top hat to hide her balding. She has yellow eyes.
Personality: She is a Painter first and foremost. She believes firmly that knowledge should be universal. She can't help but pocket interesting objects she comes across
History: She was born on a small isolated farm. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She tends to her Painter job now, and dutifully fulfills any obligations she has.
Motivation: To get a good night's sleep; and find a way to reverse the transformation of her sister
Flaws: Insomniac. Bonds: Job, Criminal record, Nature, Family. Occupation: Painter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 42 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 3 |
Possessions: 60 pp. Hematite (15 gp). Jet (120 gp). Pink pearl (120 gp).
Aura Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender woman tends to wear a large brown jacket. She keeps her red fur in a flapper bob. Her amber eyes lackadaisically let the world flow into them.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born into a rich family. A few years later when the south was not economically sound they moved to her current location. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aura fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To be a Bounty Hunter again; and wants to open a new tavern
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Immigrant, Job. Occupation: Herbalist
Voice: Pirate accent
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 53 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 15 (+2) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Sylvan
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 60 pp. Eyepatch with mock eye of sapphire and moonstone (2100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Black velvet mask with numerous citrines (80 gp). Brass mug with jade inlays (600 gp).
Hunter Springfield, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears light armors faded through time and improper care. His golden hair is cut jaggedly and amateurishly. He wears large thick round spectacles.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Animals are drawn to him, and he is able to talk to them.
History: He served in the navy to pay for his family's outstanding loans. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted divine powers by his dying brother.
Motivation: He seems to be bored by most things; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Mundane. Bonds: Military, Mentor. Occupation: Mortician
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Giant, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Darkwood Buckler.
Menny Dunben, Female Gnome [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She keeps her silver hair in a flapper bob. She wears crescent spectacles with a black brim.
Personality: She loves telling others what to do and how they should feel about things. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.
History: She was born in the south. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She is searching for what she claims is her rightful reward.
Motivation: An old rival family wants her found; and she wants to meet her childhood hero
Ideals: Opinionated, Artistic. Bonds: Family, Immigrant, Adventurer. Occupation: Carter
Voice: American accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 26 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 18 (+4) | 10 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 180 gp. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!


