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NPC Generator

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Advanced [show]


Wymar Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears dark leathers with embroidery. His blonde hair is slicked back into a classic pompadour. His gray eyes peer out from beneath his broad yellow hat.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. In his 14th year, his parents were killed by a goblins raid, leaving Wymar alone in the world. After a stint in an orphanage, he was adopted. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants revenge against goblins; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Gifted, Artistic. Bonds: Adventurer, Enemies. Occupation: Marshal

Voice: Jittery and nervous

Attributes [hide]

Wymar Koehlanna, Male Half-Elf Warrior 5
Medium (5'3") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)14 (+2) 12 (+1)10 (+0)
Skills Animal Handling +4, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Draconic, Auran
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Shifting Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'5". He dresses in brown turtlenecks beneath a white coat with red slacks, and his gloved hand is found clutching a sickle. He has orange fur. This green eyed westerner is not easily forgotten.

Personality: He can speak with the recently deceased. He is able to fit into much smaller and tighter spaces than normal.

History: Shifting was raised in a hard working conservative environment. Like his mother and his brother before him, after school he went straight into learning to become a Healer. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to open a new tavern; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Secretive. Bonds: Job. Occupation: Healer

Voice: Whispers

Attributes [hide]

Shifting Timber, Male Tabaxi Druid 4
Medium (5'5") Tabaxi, Neutral Evil (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)9 (-1) 11 (+0)18 (+4)
Skills Perception +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Namfoodle Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has a long golden beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He served in the navy to pay for his family's outstanding loans. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Days after completing his studies, news broke out that his hometown was attacked by brigands. Namfoodle was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Someone believes him a fraud.

Flaws: Antagonistic, Fearful. Bonds: Military, Enemies. Occupation: Armorer

Voice: Smoker's lung

Attributes [hide]

Namfoodle Umbodoben, Male Gnome Warlock 9
Small (3'5") Gnome, Lawful Good (CR 9)
Armor Class 12
Hit Points 60 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)10 (+0) 7 (-2)8 (-1)
Skills Nature +3, Performance +2
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1900 gp. Banded agate (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cloak Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His fur is beige and very short. He wears crescent spectacles with a black brim.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a great chef.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Brilliant and gifted he never wanted to apply himself. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Optimist, Gifted. Bonds: Religious, Rich, Adventurer. Occupation: Painter

Voice: Slow speaker

Attributes [hide]

Cloak Timber, Male Tabaxi Commoner 7
Medium (5'2") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)9 (-1) 12 (+1)16 (+3)
Skills Medicine +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 5000 sp. Alexandrite (1500 gp).


Social Check DCs

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