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NPC Generator

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Advanced [show]


Nuthra Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Shipwright. Her attire stands in sharp contrast to her longbow, which is beautifully polished and possesses an ornate carving of a dagger on it. She wears her copper crest down. She has several tiny aquamarine earrings on each ear.

Personality: Nuthra is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: The child of a Apothecary, who enjoyed hunting, Nuthra was taken on many hunting expeditions. Her father was very strict, and drilled into her lessons on being the perfect lady. By chance she met her brother recently and the two have been together since.

Motivation: She'd like to take her coworkers down a peg; and her relatives are trying to arrange a marriage

Ideals: Extrovert, Impeccable. Bonds: Rich, Nature, Family, Job. Occupation: Shipwright

Voice: Farmer accent

Attributes [hide]

Nuthra Fharngnarthnost, Female Dragonborn Aristocrat 3
Medium (6'7") Dragonborn, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)10 (+0) 10 (+0)14 (+2)
Skills Insight +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Nicor Dread, Male Tiefling [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries with him a set of greataxes, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He keeps his long blue hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was raised in a island tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To get a good night's sleep.

Ideals: Fighting. Flaws: Insomniac, Shy. Bonds: Enemies, Nature. Occupation: Dilettante

Voice: Rolls R's

Attributes [hide]

Nicor Dread, Male Tiefling Bard 3
Medium (6'3") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)18 (+4) 13 (+1)12 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Celestial, Draconic, Halfling, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143100000

Possessions: Just what you see.


Social Check DCs


Merihim Agony, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and he perpetually has his shortbow ready. His purple hair, when down, is lengthy. His black eyes have a joyful gleam in them most of the time.

Personality: Stoic and calm, he prefers to meditate than take action. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His father raised him in a mountain cabin. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Merihim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the east; and he is terrified, and will act out of fear

Ideals: Entrepeneur, Fighting, Disciplined. Flaws: Fearful. Bonds: Nature. Occupation: Slave Trader

Voice: Soft and mumbly

Attributes [hide]

Merihim Agony, Male Tiefling Wizard 2
Medium (5'7") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)9 (-1) 12 (+1)14 (+2)
Skills Animal Handling +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp. Brass mug with jade inlays (500 gp).


Social Check DCs


Kildrak Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male wears a brown costume with the symbols of strength on his torso. He is tall, broad shouldered and powerfully built. His black hair is braided into rings. He wears crescent spectacles with a black brim.

Personality: Kildrak is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is frequently practicing swordplay.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Ranger school at a young age so that he could practice his martial talents. He has since lost track of the people in his past.

Motivation: To be a Fletcher again; and doesn't want to be a interpreter and was forced into it by his family

Ideals: Extrovert, Gifted. Bonds: Military, Family, Job. Occupation: Interpreter

Voice: Strong lisp

Attributes [hide]

Kildrak Orcfoe, Male Dwarf Ranger 12
Medium (4'5") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 82 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Sylvan
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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