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NPC Generator

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Advanced [show]


Guy Jenkins, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a violet shirt with thin brown vertical stripes and green pants. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He works hard and plays hard.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Guy took refuge in the ruined castle and found the beat up scythe and armor he uses now. He is untrained/undisciplined, which makes him dangerous.

Motivation: Find a way to reverse the transformation of his sister; and his relatives are trying to arrange a marriage

Ideals: Athletic. Flaws: Hedonist, Insane. Bonds: Nature, Family. Occupation: Bricklayer

Voice: Pronounces difficult words wrong

Attributes [hide]

Guy Jenkins, Male Half-Elf Expert 6
Medium (5'6") Half-Elf, Lawful Good (CR 6)
Armor Class 12
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)13 (+1) 14 (+2)17 (+3)
Skills Acrobatics +5, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5

Possessions: 10000 cp.


Social Check DCs


Boddynock Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Architect. He has shaved his head bald. He is baby faced.

Personality: He is mildly Gnome supremacist, though he does not identify as such. He misses his home and complains about the freezing weather, even in summer.

History: He was born on a small isolated farm. Cursed with a spirit at a very young age, Boddynock has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Flaws: Racist, Disease. Bonds: Immigrant, Nature, Adventurer. Occupation: Architect

Voice: Uses lots of figures of speech

Attributes [hide]

Boddynock Tarkelby, Male Gnome Warrior 4
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)16 (+3) 16 (+3)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Undercommon, Terran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp.


Social Check DCs


Adelard Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He typically wears yellow cloth garments or leather armor. He is physically well-built. His white hair is slicked back into a classic pompadour. He has several tiny aquamarine earrings on each ear.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Adelard hails from a village terrorized by gnolls. Over the years he perfected his riding and shooting skills. He ran away from his former home and has been making his living as a Sailor for the past few years.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Depressed. Bonds: Rich, Job, Enemies, Nature. Occupation: Sailor

Voice: Uses lots of figures of speech

Attributes [hide]

Adelard Arnuanna, Male Half-Elf Monk 5
Medium (5'7") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 16 (+3)15 (+2)
Skills Investigation +3, Survival +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Cloak Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman wears a pastel armored body suit, with a simple white line shooting up and back down. Her clothes are grease stained in places. Her white fur is smooth and relatively long. Her eyes are likewise yellow.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is skeptical of what others tell her and is slow to trust.

History: Born in the west her family was never financially stable. Cloak was born on a far western desert where she grew up under the tutelage of her mother, an expert Gardener. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cloak fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she uses money and sex appeal to get what she needs

Ideals: Fighting. Flaws: Shy. Bonds: Poor, Immigrant. Occupation: Gardener

Voice: Spits and sputters

Attributes [hide]

Cloak Of World, Female Tabaxi Monk 3
Medium (6'4") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)10 (+0) 14 (+2)16 (+3)
Skills Animal Handling +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Golden pearl (130 gp). Eye agate (6 gp).


Social Check DCs

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