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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Trey Sharps, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a grey collared shirt and red pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has wavy black hair. His eyes, though not visible through his cowl, are gray.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with his god.

History: The child of western immigrants he idolized his father. He went to a religious school and was inspired by the priests there in charitable deeds. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To unite with his brother; and to clean up the streets

Flaws: Shy. Bonds: Religious, Immigrant, Guardian, Family. Occupation: Actor

Voice: Relaxed voice

Attributes [hide]

Trey Sharps, Male Human Wizard 1
Medium (6'5") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)11 (+0) 14 (+2)17 (+3)
Skills Intimidation +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 500 sp.


Social Check DCs


Taklinn Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'0" and wears very tight pants and wife beaters, though occasionally he sports a grey coat. His hair is auburn and curly. He has a tattooed face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He pushes his goals aggressively. He is also a coward if confronted.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He became a Glassblower soon after.

Motivation: He doesn't get along with people that don't share his tastes; and expand his business

Ideals: Gifted, Impeccable. Flaws: Mundane, Fearful. Bonds: Job. Occupation: Glassblower

Voice: Low and grunting

Attributes [hide]

Taklinn Strongheart, Male Dwarf Aristocrat 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 13 (+1)9 (-1) 6 (-2)12 (+1)
Skills Investigation +1, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Orla Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears dull tan sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shortspear, just in case. Her brown hair is cut jaggedly and amateurishly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She enjoys reading and quiet.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A gifted student she started as a Shoemaker, but she got bored and became a Tanner. She's also a talented Shoemaker, but doesn't like to broadcast it.

Motivation: Several ex partners dislike her way of doing things and want revenge; and wants to open a new tavern

Ideals: Optimist, Logical. Flaws: Disease. Bonds: Job, Enemies. Occupation: Tanner

Voice: Forgets to breathe while speaking

Attributes [hide]

Orla Fiddlefen, Female Gnome Commoner 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)13 (+1) 11 (+0)15 (+2)
Skills Animal Handling +2, Deception +4
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 21000 sp.


Social Check DCs


Zunn Clare, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his chestnut hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aggressive, abrasive, and angry, Zunn embodies much of what other species detest in the Half-Orcs. He does not believe in violence as a means to an end. He is a dedicated Roofer but believes his peers are too gung-ho.

History: The child of a Adventurer, who enjoyed hunting, Zunn was taken on many hunting expeditions. In his 12th year, his parents were killed by a dire rats raid, leaving Zunn alone in the world. After a stint in an orphanage, he was adopted. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants revenge against dire rats; and revenge

Ideals: Pacifist. Flaws: Insane, Antagonistic. Bonds: Nature, Enemies. Occupation: Roofer

Voice: Draws out vowels

Attributes [hide]

Zunn Clare, Male Half-Orc Warlock 7
Medium (6'1") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)5 (-3) 10 (+0)11 (+0)
Skills Acrobatics +3, Arcana +0
Senses Passive Perception 10
Languages Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs

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