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NPC Generator

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Lvl.
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Advanced [show]


Herleva Thackeray, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her auburn hair is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Eccentric and domineering, Herleva will drive conversation. She uses divination through singing.

History: The child of eastern immigrants she idolized her father. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bricklayer. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Regain custody of her daughter; and her spouse's relatives view her with great suspicion

Ideals: Extrovert, Gifted. Bonds: Poor, Immigrant, Job, Family. Occupation: Bricklayer

Voice: Uses sign language

Attributes [hide]

Herleva Thackeray, Female Human Aristocrat 1
Medium (4'7") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 8 (-1)12 (+1) 14 (+2)17 (+3)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 2000 cp.


Social Check DCs


Tervaround Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears an entirely tan suit with white socks and a vest with buckled shoes. Her hair, while still mostly white, has prominent grey streaks. Her violet unseeing eyes seem to look past you.

Personality: She acts crazy and hedonistic. She never wears the same outfit twice, unless she absolutely has to.

History: Born to a pair of adventurers, Tervaround grew up listening to her mother's many stories. Cursed with vampirism at a very young age, Tervaround has worked very hard to control her curse. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tervaround fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality

Ideals: Artistic, Fighting. Flaws: Disease, Hedonist. Bonds: Adventurer. Occupation: Scribe

Voice: Aggressive tone

Attributes [hide]

Tervaround Raulnor, Female Gnome Barbarian 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 42 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)14 (+2) 8 (-1)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Draconic
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Anne Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a simple burlap shirt and baggy pants. She conceals her flail with her veritable burlap sack of a shirt. Her auburn hair is wavy and long. Her face is covered beneath a completely black helmet.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Anne was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Architect. She now mingles about in high society.

Motivation: Balancing her hectic life and new Architect responsibilities is difficult; and sabotage a competitor

Ideals: Optimist. Bonds: Job, Rich. Occupation: Architect

Voice: Switch between two voices

Attributes [hide]

Anne Brightmoon, Female Halfling Aristocrat 6
Small (2'8") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 45 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Nature +4, Performance +3
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 60000 cp. Tourmaline (150 gp). Rock crystal (70 gp). Black opal (400 gp).


Social Check DCs


Braak Eastaughffe, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a black armored body suit, with a simple brown line shooting up and back down. His auburn hair is thinning but still full. He has a dull look in his blue eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also has developed a complete distrust of the Barkeep profession.

History: Born in the east to a Farmer, Braak learned a great deal about his father's area of expertise. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their daughter. He worked as a Farmer, and he later adopted a second daughter.

Motivation: Doesn't want to be a Farmer and was forced into it by his family.

Ideals: Gifted. Bonds: Immigrant, Job, Family. Occupation: Farmer

Voice: Old Prospector

Attributes [hide]

Braak Eastaughffe, Male Half-Orc Sorcerer 7
Medium (5'6") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)10 (+0) 10 (+0)14 (+2)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 700 gp.


Social Check DCs

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