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NPC Generator

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Advanced [show]


Seven On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of death around her neck, and a warhammer on her belt. She carries with her a set of warhammers, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her fur is cut close to her head. She has hazel eyes and a pastel hat with a yellow feather.

Personality: Stoic and calm, she prefers to meditate than take action. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born to a poor family in the city she treasured whatever gifts she got. Her father was a mechanic, and taught her how to fix just about anything. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove her worth to the world

Ideals: Fighting, Disciplined, Persistence. Flaws: Impulsive. Bonds: Poor. Occupation: Sage

Voice: Hard of hearing, loud

Attributes [hide]

Seven On the Water, Female Tabaxi Expert 14
Medium (5'6") Tabaxi, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 56 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)12 (+1) 11 (+0)8 (-1)
Skills Acrobatics +8, Stealth +8
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +8

Possessions: 4000 gp. 1 Medium magic item.


Social Check DCs


Stacee Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep white leather and dull green iron scale mail. Her golden hair has been sun bleached extensively. She has brown eyes.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She moved from fad to fad and when she turned 15 she discovered music. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she's looking for her big break

Ideals: Optimist, Artistic. Bonds: Adventurer, Military, Enemies. Occupation: Gardener

Voice: Aggressive tone

Attributes [hide]

Stacee Copperkettle, Female Halfling Rogue 4
Small (2'10") Halfling, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 14 (+2)7 (-2) 16 (+3)14 (+2)
Skills Persuasion +4, Religion +0
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Tod Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears rags and sports a simple walking cane. His long black hair is drawn into a two foot long braid. His brown eyes peer out from beneath his top white hat.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Tod has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and he is unsatisfied with his job

Flaws: Cynical, Antagonistic, Disease. Bonds: Poor, Immigrant, Mentor. Occupation: Miller

Voice: Pronounces difficult words wrong

Attributes [hide]

Tod Wildcloak, Male Halfling Rogue 2
Small (3'1") Halfling, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)16 (+3) 11 (+0)13 (+1)
Skills Athletics +4, Religion +5
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Aquan, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +5

Possessions: 2000 cp.


Social Check DCs


Gormogord Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He wears long strands of emerald and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of axes on his belt, each one with a emerald on the hilt. He keeps his white hair in a flapper bob. He wears large thick round spectacles.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He comes from a rich southern family. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting, Justice. Flaws: Fearful. Bonds: Rich, Immigrant. Occupation: Ruler

Voice: Whispers

Attributes [hide]

Gormogord Smoothhands, Male Halfling Ranger 8
Small (3'1") Halfling, Lawful Good (CR 8)
Armor Class 14
Hit Points 34 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)15 (+2) 8 (-1)17 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Giant
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1300 gp.


Social Check DCs

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