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Whurbin Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is white and curly. His fierce violet eyes like to dwell on things.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born to a pair of adventurers, Whurbin grew up listening to his father's many stories. Whurbin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has been a successful dealer in antiques buying low and selling high.

Motivation: To reunite with his old friends; and to get a good night's sleep

Ideals: Disciplined, Entrepeneur. Flaws: Insomniac. Bonds: Rich, Adventurer. Occupation: Roofer

Voice: Dark and ominous

Attributes [hide]

Whurbin Ungart, Male Dwarf Druid 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)15 (+2) 8 (-1)12 (+1)
Skills Deception +3, Nature +4
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Aquan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp. Aquamarine (200 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Markosian Chance, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman is generally shirtless and showing off her tattooed chest. Her purple hair is knotted and matted. Her silver eyes dart around the room hyper actively observing anyone and anything.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is harsh and unforgiving.

History: She was born in a small island village. Markosian was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Markosian decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Regain custody of her son; and she has comitted a past crime that haunts her to this day

Flaws: Shy, Antagonistic. Bonds: Poor, Nature, Criminal record, Family. Occupation: Spice Merchant

Voice: Indian accent

Attributes [hide]

Markosian Chance, Female Tiefling Cleric 6
Medium (6'1") Tiefling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 52 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 17 (+3)14 (+2) 9 (-1)17 (+3)
Skills Arcana +5, Insight +2
Senses Passive Perception 9
Languages Common, Giant, Halfling
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Beast Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears suspenders and pastel workpants. Her shirt is violet, and she wears a heavy pastel leather apron most of the time. She is muscular with a powerful set of arms. She wears her orange fur down. She has green eyes and a pastel hat with a violet feather.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A powerful wizard made her what she is. She was an apprentice working in her mother's forge. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Gifted, Justice, Athletic. Bonds: Job, Mentor. Occupation: Seamstress

Voice: Indian accent

Attributes [hide]

Beast Candle, Female Tabaxi Adept 3
Medium (5'8") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 15 (+2)14 (+2) 11 (+0)11 (+0)
Skills Intimidation +2, Perception +2
Senses Passive Perception 12
Languages Common, Aquan, Halfling
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 200 gp.


Social Check DCs


Bernard Stapleton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Bernard hails from a village terrorized by illithids. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Bernard took refuge in the ruined castle and found the beat up club and armor he uses now. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Logical. Flaws: Insane, Antagonistic. Bonds: Enemies, Nature. Occupation: Courier

Voice: Pronounces difficult words wrong

Attributes [hide]

Bernard Stapleton, Male Human Commoner 11
Medium (6'5") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 18 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)18 (+4) 9 (-1)7 (-2)
Skills Athletics +6, Performance +2
Senses Passive Perception 9
Languages Common, Ignan, Goblin, Giant, Elven
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 7000 sp.


Social Check DCs

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