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NPC Generator

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Advanced [show]


Jak Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and carries scimitars. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Jak lived on a farm with his father, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has achieved small success as a Roofer.

Motivation: To be a Gardener again.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Job, Family. Occupation: Roofer

Voice: Irish accent

Attributes [hide]

Jak Tallfellow, Male Halfling Adept 6
Small (3'3") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 28 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)17 (+3) 12 (+1)11 (+0)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Giant, Sylvan, Gnome
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 800 gp. Amethyst (60 gp).


Social Check DCs


Tree Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She very much looks the part of a Spy. Her whole body is exceptionally muscular. Her white fur has been sun bleached extensively. Her eyes are a pleasant copper.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Spy arts, while her mother instructed her in etiquette, music and courtly manner. Through the years after Tree was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Tree's father didn't care for her much, and the feeling was mutual. She struck the Spy job and began her own company from there.

Motivation: She's repulsed by the PC.

Flaws: Terse, Antagonistic. Bonds: Job, Immigrant, Rich. Occupation: Spy

Voice: Laughs frequently while speaking

Attributes [hide]

Tree Shore, Female Tabaxi Cleric 10
Medium (5'3") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 56 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)8 (-1) 11 (+0)15 (+2)
Skills Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: 1000 gp. Brown-green garnet (100 gp). Alexandrite (1500 gp).


Social Check DCs


Melissa Hartford, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she dresses like a well dressed Marshal does. She has dyed her greying red hair a little too much giving a sharp red color. She wears round tiny glasses practically rammed into her face.

Personality: Cocky and sure of herself, she believes she is the best Marshal born in the past three hundred years. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Wants to raise her children well; and an old rival family wants her found

Ideals: Persistence. Flaws: Forgetful. Bonds: Job, Rich, Family. Occupation: Marshal

Voice: Complex vocabulary, royal

Attributes [hide]

Melissa Hartford, Female Human Monk 11
Medium (4'8") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 99 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)10 (+0) 12 (+1)13 (+1)
Skills Athletics +4, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +5

Possessions: 3000 gp. Alexandrite (500 gp). Tiger eye turquoise (10 gp). Rock crystal (60 gp). Black opal (1000 gp). Deep blue spinel (500 gp). Blue sapphire (1000 gp). Black opal (1000 gp). Carnelian (60 gp). Red-brown spinel (40 gp). Deep blue spinel (500 gp).


Social Check DCs


Einkil Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear brown clothing when he does not wear armor. His hair is black and curly. His eyes are hazel and he is always smoking a pipe.

Personality: Overbrimming with self-confidence, Einkil isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He always tries to repair and not replace. It was this mentality that drove him into the Performer business.

History: Born to a pair of adventurers, Einkil grew up listening to his mother's many stories. His mother was a mechanic, and taught him how to fix just about anything. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He desires power and/or immortality.

Ideals: Impeccable, Persistence. Bonds: Adventurer, Guardian. Occupation: Performer

Voice: Relaxed voice

Attributes [hide]

Einkil Goldfinder, Male Dwarf Warrior 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)10 (+0) 13 (+1)9 (-1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 340 gp.


Social Check DCs

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