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NPC Generator

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Advanced [show]


Traulam Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman does not wear sleeves and tends to eschew shirts when she can avoid it, and a wedding ring on her right hand. She wears a feathered hat to hide her balding. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is obsessed with her god.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She made a point of taking high paying jobs and getting most of it up front. During her travels, Traulam and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Traulam discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Traulam fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She desires power and/or immortality; and she's looking for her big break

Ideals: Gifted. Flaws: Disease. Bonds: In love, Religious, Adventurer. Occupation: Detective

Voice: Pirate accent

Attributes [hide]

Traulam Ilphelkiir, Female Elf Wizard 8
Medium (5'2") Elf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 37 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)13 (+1) 18 (+4)17 (+3)
Skills Deception +6, Stealth +4
Senses Passive Perception 14
Languages Common, Elven, Gnome
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124433

Possessions: 1100 gp. Sardonyx (50 gp).


Social Check DCs


Travok Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a brown poncho over his likewise colored trousers and shirt. His white hair is braided into rings. His green eyes dart from person to person.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not believe in violence as a means to an end. He is a dedicated Spy but believes his peers are too gung-ho.

History: Born in the west to a Spy, Travok learned a great deal about his father's area of expertise. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: He feels kind of lost in life; and to reunite with his absent father

Ideals: Joker, Pacifist. Flaws: Depressed. Bonds: Job, Family. Occupation: Spy

Voice: Sore throat, cough

Attributes [hide]

Travok Frostbeard, Male Dwarf Paladin 12
Medium (4'1") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 87 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)11 (+0) 14 (+2)6 (-2)
Skills Medicine +6, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 2000 gp. Golden yellow topaz (1400 gp). Star ruby (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears dull yellow sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case. His whole body is exceptionally muscular. His red hair is styled in orderly dreadlocks. His violet eyes dart from person to person to random spaces in the air.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Everard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's in love; and to end his boredom

Flaws: Shy, Mundane. Bonds: Immigrant, Has a crush, Nature. Occupation: Scribe

Voice: Dark and ominous

Attributes [hide]

Everard Xistsrith, Male Half-Elf Aristocrat 5
Medium (5'2") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)11 (+0) 9 (-1)15 (+2)
Skills Animal Handling +2, Religion +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Veloptima Welber, Female Gnome [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she prefers to wear tan clothing when she does not wear armor. She wears a Stetson hat to hide her balding. She wears crescent spectacles with a black brim.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She does not believe in violence as a means to an end. She is a dedicated Beggar but believes her peers are too gung-ho.

History: Sold as a small child to a slaver, Veloptima was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and retire the richest woman in the north

Ideals: Pacifist, Entrepeneur. Flaws: Antagonistic. Bonds: Mentor, Criminal record. Occupation: Beggar

Voice: Forgets to breathe while speaking

Attributes [hide]

Veloptima Welber, Female Gnome Aristocrat 1
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 17 (+3)15 (+2) 12 (+1)9 (-1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 40 pp.


Social Check DCs

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