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NPC Generator

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Advanced [show]


Sorath Guile, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is well dressed, but even with her fine clothing she looks run-down. She is muscular with a powerful set of arms. She keeps her chestnut hair in a pixie cut. She tend to wears goggles to shield her eyes.

Personality: While she acts the brute, she is far gentler than she would appear. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Sorath's homeland. Sorath decided to take the middle way and become a bodyguard. Recently she has begun working with bootleggers and crooks.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a rival would like her out of the picture

Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Criminal record, Immigrant. Occupation: Carter

Voice: Low range voice

Attributes [hide]

Sorath Guile, Female Tiefling Sorcerer 10
Medium (6'0") Tiefling, Lawful Evil (CR 10)
Armor Class 13
Hit Points 60 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)15 (+2) 13 (+1)15 (+2)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 11
Languages Common, Infernal, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666653

Possessions: 1000 gp.


Social Check DCs


Veloptima Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her hair, while still mostly auburn, has prominent grey streaks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Veloptima was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Marshal work with an outfit from a few towns over. Marshal work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Gnomish compassion; and find a way to reverse the transformation of her sister

Ideals: Athletic. Flaws: Insane, Antagonistic, Racist. Bonds: Family, Job. Occupation: Marshal

Voice: Switch between two voices

Attributes [hide]

Veloptima Nucklestamp, Female Gnome Ranger 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)10 (+0) 18 (+4)10 (+0)
Skills Athletics +4, Survival +6
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. Obsidian (7 gp).


Social Check DCs


Oriel Kenley, Female Human [Permalink]

Personal [hide]

Description: She wears a brown feathered hat and brown clothes. She has a moderate pudge and is not very fit. Her blonde hair is styled in orderly dreadlocks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She is very quiet and rarely speaks above a whisper. She is obsessed with a lost civilization.

History: She was born at the edge of vast plains. A few years later when the west was not economically sound they moved to her current location. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and revenge

Flaws: Shy. Bonds: Adventurer, Nature, Immigrant, Enemies. Occupation: Barber

Voice: Speaks with a cold

Attributes [hide]

Oriel Kenley, Female Human Barbarian 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)15 (+2) 12 (+1)13 (+1)
Skills Religion +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Auran, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1800 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Semyaza Grief, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a green deerstalker hat and green clothes. She has styled her silver hair well, parting it to the left. Her white eyes have a joyful gleam in them most of the time.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is lazy, self-centered, vain, and jealous.

History: Sold as a small child to a necromancer, Semyaza was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She became a Mercenary soon after.

Motivation: An old rival family wants her found; and her spouse's relatives view her with great suspicion

Ideals: Athletic, Disciplined. Flaws: Selfish. Bonds: Mentor, Job, Family. Occupation: Mercenary

Voice: Booming voice

Attributes [hide]

Semyaza Grief, Female Tiefling Warrior 9
Medium (5'11") Tiefling, Chaotic Good (CR 9)
Armor Class 10
Hit Points 70 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)15 (+2) 9 (-1)13 (+1)
Skills Animal Handling +2, Performance +4
Senses Passive Perception 9
Languages Common, Giant, Aquan
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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