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Nemeia Glory, Female Tiefling [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a black and white robe with the hood down. She carries with her a set of pickaxes on her belt, each one with a emerald on the hilt. Her brown hair is heavily combed to the right. Her black eyes dart from person to person.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born into a rich family. She found a children's book about a Tiefling Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Days after completing her studies, news broke out that her hometown was attacked by giants. Nemeia was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.

Motivation: She's looking for her big break.

Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Rich, Enemies. Occupation: Herbalist

Voice: Spits and sputters

Attributes [hide]

Nemeia Glory, Female Tiefling Druid 3
Medium (4'11") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)15 (+2) 10 (+0)15 (+2)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Sylvan, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 16000 cp. Sard (80 gp). Deep blue spinel (900 gp).


Social Check DCs


Stannor Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear white clothing when he does not wear armor. He is bristling with hidden weapons, mostly bows and hammers. His red hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Stoic and calm, he prefers to meditate than take action. Stannor enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born on a small isolated farm. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has gone from town to town working and never settling down anywhere, but has fallen for a local Layabout. He hasn't told them the truth, but wants to settle down with them.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Disciplined. Flaws: Hedonist. Bonds: Criminal record, Nature, Has a crush, Adventurer. Occupation: Map Maker

Voice: Irish accent

Attributes [hide]

Stannor Bigheart, Male Halfling Cleric 16
Small (3'3") Halfling, Chaotic Neutral (CR 16)
Armor Class 12
Hit Points 106 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Deception +7, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Goblin
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 1100 pp.


Social Check DCs


Foxilon Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear white pants and tee shirts. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Foxilon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Foxilon. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: His relatives are trying to arrange a marriage; and he has decided he is irredeemable

Flaws: Emotional, Fearful, Secretive. Bonds: Criminal record, Family. Occupation: Sailor

Voice: Tuts and clicks tongue

Attributes [hide]

Foxilon Greenbottle, Male Halfling Bard 6
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 12 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 7 (-2)16 (+3) 4 (-3)15 (+2)
Skills Acrobatics +3, Persuasion +5
Senses Passive Perception 7
Languages Common, Halfling, Abyssal, Terran, Goblin
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 5000 sp. Rose (70 gp). Eye agate (13 gp). Aquamarine (1500 gp). 1 Minor magic item.


Social Check DCs


Helen Kendal, Female Human [Permalink]

Personal [hide]

Description: She wears baggy brown pantaloons and a white scarf, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'5" when asserting herself. Her brown hair is braided into rings. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is calm most of the time but flees social interaction. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born the only child of a wealthy merchant. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Her relatives are trying to arrange a marriage; and to unite with her brother

Ideals: Entrepeneur. Flaws: Insane, Shy. Bonds: Slave, Family. Occupation: Marshal

Voice: Jittery and nervous

Attributes [hide]

Helen Kendal, Female Human Sorcerer 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 11 (+0)15 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 9000 cp. Red garnet (70 gp). Chrysoberyl (70 gp).


Social Check DCs

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