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NPC Generator

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Advanced [show]


Symma Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears baggy tan pantaloons and a brown scarf. She sports a flattop hair cut. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She has a massive crush on the younger sibling of the Priest who has hired her part-time. Further she is a bit of a stoner and is frequently out of it.

History: Symma was born the youngest of three triplets. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Priest. She's since become an addict/alcoholic.

Motivation: Expand her business; and several ex partners dislike her way of doing things and want revenge

Flaws: Addict. Bonds: Has a crush, Family, Job, Enemies. Occupation: Priest

Voice: Excited and jittery

Attributes [hide]

Symma Nopenstallen, Female Gnome Wizard 4
Small (3'1") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)9 (-1) 12 (+1)14 (+2)
Skills Nature +1, Performance +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 19000 sp.


Social Check DCs


Mormog Breeden, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a black armored body suit, with a simple yellow line shooting up and back down. His whole body is exceptionally muscular. His hair is white and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He acts crazy and hedonistic. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Servant mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Doesn't want to be a Architect and was forced into it by his family.

Flaws: Hedonist, Disease. Bonds: Immigrant, Family. Occupation: Architect

Voice: Hard of hearing, loud

Attributes [hide]

Mormog Breeden, Male Half-Orc Rogue 7
Medium (6'7") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 20 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)7 (-2) 15 (+2)9 (-1)
Skills History +1, Stealth +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 900 gp. Gold and topaz bottle stopper cork (1800 gp). Large well-done wool tapestry (200 gp). Solid gold idol (400 gp).


Social Check DCs


Nurkara Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'1" has a big stupid grin on her face most of the time. She wears a well pressed and immaculate suit (or dress). Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her hazel eyes are passionate and lively.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born at the edge of vast island. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Nurkara took refuge in the ruined castle and found the beat up bow and armor she uses now. She has recently gotten a pet goose that steals things from people.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Joker. Bonds: Nature, Criminal record. Occupation: Assassin

Voice: Mumbles to self between sentences

Attributes [hide]

Nurkara Trueanvil, Female Dwarf Barbarian 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 24 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)16 (+3) 12 (+1)8 (-1)
Skills Deception +1, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Infernal, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 230 gp.


Social Check DCs


Anne Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: She wears red trousers with brown and pastel striped suspenders. She wears various colorful collared shirts. Her red hair is greying along the sides and has receded to reveal a widow's peak. She wears crescent spectacles with a black brim.

Personality: She hates Halflings with a passion. As such she is filled with self loathing. She invites people to come help in her community garden.

History: Anne was born the youngest of three triplets. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Wants to have a good time and be beloved; and her relatives are trying to arrange a marriage

Ideals: Philantrophist, Optimist. Flaws: Racist. Bonds: Family, Criminal record. Occupation: Carpenter

Voice: French accent

Attributes [hide]

Anne Wildcloak, Female Halfling Warrior 5
Small (2'10") Halfling, Chaotic Evil (CR 5)
Armor Class 15
Hit Points 33 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)11 (+0) 11 (+0)14 (+2)
Skills Nature +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 800 gp. Freshwater pearl (9 gp).


Social Check DCs

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