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NPC Generator

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Advanced [show]


Orsik Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears grey trousers with black and tan striped suspenders. He wears various colorful collared shirts. His red hair is knotted and matted. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barrister. He has drifted from career to career and currently works as a Barrister.

Motivation: Balancing his hectic life and new Barrister responsibilities is difficult.

Ideals: Philantrophist. Flaws: Addict. Bonds: In love, Mentor, Job. Occupation: Barrister

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Orsik Deepdelver, Male Dwarf Cleric 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Heather Cooper, Female Human [Permalink]

Personal [hide]

Description: She is wearing a long, grey cloak. She is physically well-built. Her hair is chestnut and curly. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Always inclined to offer people food she seems plenty friendly. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Heather was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was an apprentice working in her mother's forge. She has set out to sabotage the competition.

Motivation: Further expansion of business; and someone believes her a fraud

Ideals: Philantrophist, Extrovert. Bonds: Poor, Job, Enemies. Occupation: Carpenter

Voice: Creaky witch voice

Attributes [hide]

Heather Cooper, Female Human Wizard 1
Medium (4'9") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)17 (+3) 13 (+1)16 (+3)
Skills History +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Undercommon, Auran, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 2000 cp. 1 Chain shirt.


Social Check DCs


Abalaba Humplebumple, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is well dressed, but even with her fine clothing she looks run-down. Her golden hair is drawn into a tight pony tail with a skull scrunchie. She wears large thick round spectacles.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was raised in a mountains tribe. There was a wharf not far from home where she often wandered off to fish. Days after completing her studies, news broke out that her hometown was attacked by drow. Abalaba was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.

Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world

Ideals: Opinionated, Impeccable. Flaws: Depressed. Bonds: Nature, Enemies. Occupation: Animal Trainer

Voice: Draws out vowels

Attributes [hide]

Abalaba Humplebumple, Female Gnome Monk 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 17 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)15 (+2) 14 (+2)9 (-1)
Skills Intimidation +1, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Goblin, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 60 pp.


Social Check DCs


Delre Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light brown in addition to tight pants. She carries a battered shortbow and tarnished shield as well. Her silver hair is cut jaggedly and amateurishly. Her amber eyes are passionate and lively.

Personality: She has a massive crush on the younger sibling of the Map Maker who has hired her part-time. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She got into the Map Maker business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Her religion dominates her actions; and to reunite with her old friends

Ideals: Fighting. Flaws: Secretive. Bonds: Has a crush, Job, Adventurer, Religious. Occupation: Map Maker

Voice: Dark and ominous

Attributes [hide]

Delre Brazzik, Female Dwarf Warrior 12
Medium (4'3") Dwarf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 91 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)8 (-1) 10 (+0)6 (-2)
Skills Performance +2
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1

Possessions: 3000 gp. Golden yellow topaz (1300 gp). Rose (40 gp). Tiger eye turquoise (11 gp).


Social Check DCs

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