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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Mella Othronus, Female Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears skinny pants and wears a tan and brown robe with the hood down. She keeps her white hair in a flapper bob. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: A powerful brothel owner made her what she is. Her childhood dream was to be a Priest, but she was a colossal failure. She became a Mercenary soon after.

Motivation: She has a crush on the local Priest; and she wants to get laid

Ideals: Joker. Bonds: Criminal record, Mentor, Job, Has a crush. Occupation: Mercenary

Voice: pre-pubescent

Attributes [hide]

Mella Othronus, Female Elf Bard 3
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)7 (-2) 16 (+3)13 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 8000 cp.


Social Check DCs


Krimmon Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears a white collared shirt and brown pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt and is in decent physical shape. He wears his hair in dreadlocks. His brown eyes have a joyful gleam in them most of the time.

Personality: Krimmon speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Krimmon lived on a farm with his father, near the main road leading to a nearby town. His father was very strict, and drilled into him lessons on being the perfect gentleman. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Shy. Bonds: Slave, Family. Occupation: Soapmaker

Voice: Hissing voice

Attributes [hide]

Krimmon Tallfellow, Male Halfling Commoner 11
Small (2'11") Halfling, Chaotic Good (CR 11)
Armor Class 13
Hit Points 35 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)14 (+2) 16 (+3)14 (+2)
Skills Investigation +6, Medicine +7
Senses Passive Perception 13
Languages Common, Halfling, Elven, Aquan
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1200 gp. Citrine (70 gp). Carnelian (70 gp). Blue quartz (5 gp). Black star sapphire (500 gp).


Social Check DCs


Akmen Scorn, Male Tiefling [Permalink]

Personal [hide]

Description: He wears long strands of amethyst and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has done his best to style his chestnut hair to look like a famous performer. His eyes are a pleasant black.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born at the edge of vast forest. He has chosen to use the inheritance that was left to him frivolously. He was always very intelligent and has formed a secret society of specialists.

Motivation: Find a way to reverse the transformation of his sister; and he has money and likes to spend it

Flaws: Sensitive, Secretive. Bonds: Rich, Family, Nature. Occupation: Mortician

Voice: Jamaican accent

Attributes [hide]

Akmen Scorn, Male Tiefling Commoner 4
Medium (5'6") Tiefling, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 18 (+4)10 (+0) 16 (+3)10 (+0)
Skills Investigation +2, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 18000 cp. Peridot (20 gp). Fiery yellow corundum (1100 gp). 1 Minor magic item.


Social Check DCs


Audhild Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has a slight overbite and is overall scrawny. Her chestnut hair is wavy and long. Her eyes are likewise hazel.

Personality: Audhild hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born in a small forest village. Audhild liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Audhild fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Gnomish compassion; and regain custody of her son

Ideals: Artistic, Fighting. Flaws: Racist. Bonds: Family, Nature. Occupation: Shoemaker

Voice: Whispers

Attributes [hide]

Audhild Stoutale, Female Dwarf Expert 4
Medium (4'3") Dwarf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 15 (+2)13 (+1) 8 (-1)13 (+1)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp.


Social Check DCs

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