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NPC Generator

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Advanced [show]


Iados Fate, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has dyed his greying black hair a little too much giving a sharp black color. He wears crescent spectacles with a black brim.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with finding treasure.

History: He was born in the north, but his parents moved at a very young age to the west. He has had some formal singing training, and achieved minor success. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels kind of lost in life; and he has passion for adventuring and risk

Ideals: Joker, Artistic. Flaws: Depressed. Bonds: Adventurer, Immigrant. Occupation: Marshal

Voice: Scandinavian accent

Attributes [hide]

Iados Fate, Male Tiefling Cleric 10
Medium (5'2") Tiefling, Lawful Good (CR 10)
Armor Class 11
Hit Points 70 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)12 (+1) 9 (-1)13 (+1)
Skills Nature +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp.


Social Check DCs


Heward Atherton, Male Human [Permalink]

Personal [hide]

Description: He has a large grey mantle and cape that has been intricately interwoven into his blue robe. He carries with him a set of longbows, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His silver hair, when down, is lengthy. His eyes are amber.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Energy wise he seems alert and responsive.

History: His parents moved while he was still in utero so he is the first generation to be born here. After coming to the age of reason, Heward took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the north, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Professionalism, Gifted. Flaws: Selfish. Bonds: Immigrant. Occupation: Tailor

Voice: Middle-eastern accent

Attributes [hide]

Heward Atherton, Male Human Druid 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)11 (+0) 15 (+2)13 (+1)
Skills Arcana +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 500 sp.


Social Check DCs


Ermina Merton, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a brown costume with the symbols of strength on her torso. Her long chestnut hair reaches down to her waist. Her eyes are green and catlike.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Ermina was born the youngest of three triplets. Through the years after Ermina was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Ermina's mother didn't care for her much, and the feeling was mutual. She has dedicated herself to building a better trade route.

Motivation: She has passion for adventuring and risk; and regain custody of her daughter

Flaws: Antagonistic. Bonds: Rich, Family, Adventurer. Occupation: Baker

Voice: Mousy voice

Attributes [hide]

Ermina Merton, Female Human Expert 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 8 (-1)16 (+3) 13 (+1)14 (+2)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 11
Languages Common, Celestial, Terran, Halfling
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +4

Possessions: 300 gp.


Social Check DCs


Suhnae Horineth, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 4'7". He wears baggy tan pantaloons and a blue scarf, and his gloved hand is found clutching a sword. His white hair is styled in orderly dreadlocks. His eyes are gray and he is always smoking a pipe.

Personality: He is a Merchant first and foremost. He believes firmly that knowledge should be universal. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Suhnae was raised in a hard working conservative environment. A freak accident while working with his Butcher mother left him crippled. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His religion dominates his actions; and he is unsatisfied with his job

Flaws: Disease. Bonds: Job, Rich, Family, Religious. Occupation: Merchant

Voice: Sore throat, cough

Attributes [hide]

Suhnae Horineth, Male Elf Barbarian 3
Medium (4'7") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)8 (-1) 9 (-1)15 (+2)
Skills Intimidation +4, Nature +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Chain shirt. 1 Breastplate. 1 Masterwork Light wooden shield.


Social Check DCs

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