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NPC Generator

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Advanced [show]


Mantus Judgment, Male Tiefling [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, and carries hand crossbows. His red hair has been sun bleached extensively. He is baby faced.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His father raised him in a mountain cabin. Mantus was born on a far northern forest where he grew up under the tutelage of his mother, an expert Dyer. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy, Secretive. Bonds: Nature, Immigrant. Occupation: Dyer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Mantus Judgment, Male Tiefling Paladin 4
Medium (6'8") Tiefling, Chaotic Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)16 (+3) 9 (-1)18 (+4)
Skills History +5, Perception +1
Senses Passive Perception 11
Languages Common, Undercommon, Aquan, Druidic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 15000 sp.


Social Check DCs


Thamuz Grief, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a red coat with yellow slacks. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a cross on it. His dark red hair is lengthy. He has gleaming, smiling black eyes.

Personality: Aggressive, abrasive, and angry, Thamuz embodies much of what other species detest in the Tieflings. He enjoys reading and quiet.

History: Thamuz was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Slave Trader hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 12 years.

Motivation: Regain custody of his son; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Job, Family. Occupation: Slave Trader

Voice: Dutch accent

Attributes [hide]

Thamuz Grief, Male Tiefling Fighter 8
Medium (5'3") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 80 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)13 (+1) 11 (+0)20 (+5)
Skills Religion +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Williamina Wentworth, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shortspear, just in case. She has a very tight haircut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She is overprotective of those who hire her services. The war was a terrible time for her, and Williamina does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When Williamina reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She moves from town to town, unable to find a place to settle.

Motivation: To protect her home.

Flaws: Depressed. Bonds: Guardian, Military, Immigrant. Occupation: Bounty Hunter

Voice: Hard of hearing, loud

Attributes [hide]

Williamina Wentworth, Female Human Aristocrat 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)6 (-2) 15 (+2)14 (+2)
Skills Athletics +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Paggen Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male dresses in blue turtlenecks beneath a tan coat with black slacks. He is tall, broad shouldered and powerfully built. His chestnut hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a Detective first and foremost. He believes firmly that knowledge should be universal. He is a font of random trivia from the lore and stories he has discovered

History: Born to a pair of adventurers, Paggen grew up listening to his father's many stories. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Paggen took refuge in the ruined castle and found the beat up dagger and armor he uses now. He now owns his own business.

Motivation: Expand his business.

Ideals: Logical. Bonds: Job, Adventurer, Nature. Occupation: Detective

Voice: Pirate accent

Attributes [hide]

Paggen Fapplestamp, Male Gnome Sorcerer 14
Small (3'4") Gnome, Lawful Good (CR 14)
Armor Class 13
Hit Points 93 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 19 (+4)12 (+1) 14 (+2)13 (+1)
Skills Insight +7, Stealth +7
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666

Possessions: 2000 gp. Jeweled gold crown (7000 gp). Gold and topaz bottle stopper cork (300 gp). Silver comb with moonstones (200 gp).


Social Check DCs

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