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NPC Generator

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Advanced [show]


Uraim Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears dull grey sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. His red hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He plays an instrument quite well.

History: Uraim lived on a farm with his mother, near the main road leading to a nearby town. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has achieved small success as a Stableman.

Motivation: Wishes to resurrect an old love; and further expansion of business

Ideals: Artistic. Bonds: Criminal record, Family, Job, In love. Occupation: Stableman

Voice: Mumbles to self between sentences

Attributes [hide]

Uraim Ironfist, Male Dwarf Fighter 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)10 (+0) 12 (+1)11 (+0)
Skills History +2, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1 Masterwork Light steel shield.


Social Check DCs


Arnold Ridley, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this eastern man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has moderate length white hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is very quiet and rarely speaks above a whisper. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Sold as a small child to a slaver, Arnold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Insane, Shy, Antagonistic. Bonds: Mentor, In love. Occupation: Guard

Voice: Russian accent

Attributes [hide]

Arnold Ridley, Male Human Sorcerer 11
Medium (6'4") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 39 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)17 (+3) 13 (+1)13 (+1)
Skills Investigation +7, Survival +5
Senses Passive Perception 11
Languages Common, Orc, Giant, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666400

Possessions: 12000 sp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Leaf Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'1" has a big stupid grin on her face most of the time. She is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. She wears a top hat to cover her moderate length beige fur. She has blue eyes and a pastel hat with a black feather.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is a great chef.

History: Leaf was raised in a hard working conservative environment. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She became a Cook soon after.

Motivation: She wants to meet her childhood hero; and wants to open a new tavern

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Criminal record, Adventurer. Occupation: Cook

Voice: Aggressive tone

Attributes [hide]

Leaf Of Storm, Female Tabaxi Warrior 9
Medium (5'1") Tabaxi, Neutral Evil (CR 9)
Armor Class 13
Hit Points 71 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)12 (+1) 10 (+0)8 (-1)
Skills Perception +3, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1900 gp. Large well-done wool tapestry (400 gp). Black velvet mask with numerous citrines (170 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Valida Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She prefers to wear brown clothing when she does not wear armor. Her golden hair is lengthy. Her violet eyes dart from person to person.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Valida is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Valida lived on a farm with her mother, near the main road leading to a nearby town. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She now travels the world, in search of power and loot.

Motivation: She has passion for adventuring and risk; and to be a mortician again

Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Adventurer, Job. Occupation: Detective

Voice: Uses lots of figures of speech

Attributes [hide]

Valida Holderhek, Female Dwarf Fighter 5
Medium (4'2") Dwarf, Neutral Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)15 (+2) 13 (+1)11 (+0)
Skills Religion +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Elven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 100 gp. Chalcedony (30 gp).


Social Check DCs

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