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NPC Generator

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Advanced [show]


Halander Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has a moderate pudge and is not very fit. He wears his red hair up in a very large beehive style do. His brown eyes are slightly larger than normal.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Halander is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born in the south to a Miner, Halander learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has gone from town to town working and never settling down anywhere, but has fallen for a local Jeweler. He hasn't told them the truth, but wants to settle down with them.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and an old rival family wants him found

Bonds: Job, Family, Adventurer, Has a crush, Enemies. Occupation: Miner

Voice: Low range voice

Attributes [hide]

Halander Silvereyes, Male Halfling Warrior 6
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 33 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 11 (+0)12 (+1) 16 (+3)10 (+0)
Skills Acrobatics +7, History +4
Senses Passive Perception 13
Languages Common, Halfling, Infernal
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4

Possessions: 600 gp.


Social Check DCs


Abad Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'10". He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and his gloved hand is found clutching a longsword. He keeps his brown hair in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in a small village he learned the ways of the warrior from his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He is wracked by social anxiety; and money/treasure

Ideals: Fighting. Flaws: Mundane, Fearful. Bonds: Rich, Enemies. Occupation: Junk Dealer

Voice: Hissing voice

Attributes [hide]

Abad Tragedy, Male Tiefling Barbarian 5
Medium (5'10") Tiefling, Lawful Evil (CR 5)
Armor Class 11
Hit Points 42 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)13 (+1) 11 (+0)17 (+3)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4

Possessions: 5000 sp. Rock crystal (50 gp).


Social Check DCs


Bhevek Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he has the majority of his body covered in plate. He has dyed his greying golden hair a little too much giving a sharp golden color. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Bhevek hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. He moved from fad to fad and when he turned 15 he discovered music. He's since become an addict/alcoholic.

Motivation: Retire the richest man in the east; and wants his loneliness to end

Ideals: Artistic, Entrepeneur. Flaws: Addict. Occupation: Weaver

Voice: Voice breaks

Attributes [hide]

Bhevek Whispermouse, Male Halfling Expert 1
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 16 (+3)13 (+1) 14 (+2)8 (-1)
Skills Perception +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 80 gp.


Social Check DCs


Veit Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears skinny pants and wears a brown and black robe with the hood down. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Optimist. Flaws: Disease. Bonds: In love, Slave, Rich. Occupation: Mason

Voice: Ums and uhs a lot

Attributes [hide]

Veit Rakankrak, Male Dwarf Adept 12
Medium (4'3") Dwarf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 100 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 19 (+4)8 (-1) 9 (-1)7 (-2)
Skills Arcana +3, Persuasion +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: Silver ewer (20 gp). Jeweled gold crown (3000 gp). Gold music box (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Solid gold idol (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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