Willow High-hill, Female Halfling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears skinny pants and wears a white and blue robe with the hood down. Her long red hair is drawn into a two foot long braid. She has gleaming, smiling blue eyes.
Personality: Willow wants to be seen as a stoic, levelheaded, noble Commoner, so she tries to act the part. She does a good job, for the most part... She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Like her mother and her sister before her, after school she went straight into learning to become a Roofer. She ran away from her former home and has been making her living as a Roofer for the past few years.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Disciplined. Flaws: Disease. Bonds: Immigrant, In love, Job. Occupation: Roofer
Voice: Uses sign language
Attributes [hide]
Small (2'8") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 3 (-4) | 13 (+1) |
Senses Passive Perception 6
Languages Common, Halfling, Infernal, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 70 gp. 1 Healer’s kit.
Modean Pleasure, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a green shirt with thin blue vertical stripes and red pants. His hair is dark red and curly. He wears round tiny glasses practically rammed into his face.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He is a Yochlol in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Days after completing his studies, news broke out that his hometown was attacked by illithids. Modean was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: He has a rivalry with the Church that dominates his actions; and many illithids want him driven away
Ideals: Impeccable. Bonds: Enemies, Adventurer, Religious. Occupation: Blacksmith
Voice: Whispers
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 7 (-2) | 17 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Elven, Terran, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1600 sp. Jasper (30 gp).
Ûggû Camden, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a white vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his white boots flare out at the collars. He has moderate length brown hair. His hazel eyes dart from person to person.
Personality: He never swears and excessively uses polite adverbs when speaking. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in a small plains village. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bounty Hunter. He then took over the family business and is one of the better Bounty Hunter for hire.
Motivation: He'd like to take his coworkers down a peg; and he is wracked by social anxiety
Ideals: Optimist, Joker. Flaws: Fearful. Bonds: Nature, Job. Occupation: Bounty Hunter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Good (CR 14)
Armor Class 8
Hit Points 107 (14d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 7 (-2) | 14 (+2) | 16 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Ignan, Draconic
Attacks Melee +7 / 4d6+2, Ranged +3 / 4d6-2, Grapple +4
Possessions: 4000 gp. Banded agate (16 gp). Violet garnet (1200 gp). Moss agate (16 gp). Black pearl (1200 gp). Red garnet (50 gp). Azurite (16 gp). Hematite (16 gp). Violet garnet (1200 gp). Hematite (16 gp). Aquamarine (1200 gp). Hematite (16 gp). Chalcedony (60 gp). Tourmaline (50 gp). Alexandrite (1200 gp). Black pearl (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rurik Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: 4'1" and muscular, this eastern man wears light armors faded through time and improper care. His blonde hair is styled in orderly dreadlocks. His fierce amber eyes like to dwell on things.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He then took over the family business and is one of the better Baker for hire.
Motivation: He wants to meet his childhood hero.
Ideals: Athletic. Bonds: Job, Military, Adventurer. Occupation: Baker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 17 (+3) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 | 2 |
Possessions: 8000 cp.
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Their contribution stands as a beacon of hope for all adventurers!

