Kassoon
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NPC Generator

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Advanced [show]


Corkitron Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep red leather and dull pastel iron scale mail. He wears a broad hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He got into the Carpenter business at a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He's also a talented Fletcher, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult.

Ideals: Joker. Flaws: Insomniac, Secretive. Bonds: Job, Family. Occupation: Carpenter

Voice: Jamaican accent

Attributes [hide]

Corkitron Littlefoot, Male Halfling Expert 2
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 16
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 15 (+2)15 (+2) 12 (+1)10 (+0)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +7 / 1d6+5, Grapple +5

Possessions: 370 gp. 1 Bullseye lantern.


Social Check DCs


Oskar Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears grey painted combat armor at almost all times. His whole body is exceptionally muscular. His golden hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Oskar was raised in a hard working conservative environment. His childhood dream was to be a Knight, but he was a colossal failure. He moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern; and to be a knight again

Flaws: Shy, Antagonistic. Bonds: Immigrant, Job. Occupation: Carpenter

Voice: Breathy voice

Attributes [hide]

Oskar Trueanvil, Male Dwarf Ranger 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)15 (+2) 10 (+0)14 (+2)
Skills Animal Handling +2, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 90 pp. Aquamarine (400 gp). Deep blue spinel (400 gp).


Social Check DCs


Randal Atterton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing the road beaten gear of a warrior. His chestnut hair is cut short with large spiked bangs in the front. His brown eyes dart from person to person.

Personality: Overbrimming with self-confidence, Randal isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. As long as the job gets done he does not care how it got done.

History: Randal was born in the east. At a young age he loved to build and create. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Fighting, Impeccable, Professionalism, Persistence. Bonds: Mentor. Occupation: Gardener

Voice: Sounds elderly

Attributes [hide]

Randal Atterton, Male Human Bard 1
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)11 (+0) 13 (+1)7 (-2)
Skills Arcana +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: Brass mug with jade inlays (200 gp).


Social Check DCs


Balam Agility, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a well pressed and immaculate suit (or dress). His black hair is heavily combed to the right. His gold unseeing eyes seem to look past you.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in a small village he learned the ways of the warrior from his father. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Disease, Shy, Impulsive. Bonds: Rich. Occupation: Cartwright

Voice: Uses lots of figures of speech

Attributes [hide]

Balam Agility, Male Tiefling Druid 8
Medium (5'9") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)16 (+3) 14 (+2)10 (+0)
Skills History +6, Intimidation +3
Senses Passive Perception 12
Languages Common, Terran, Dwarven, Orc
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 150 pp.


Social Check DCs

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