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NPC Generator

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Advanced [show]


Qemuel Horror, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who dresses in green turtlenecks beneath a black coat with green slacks, he is not a threatening figure. His black hair is still thick. His eyes are a pleasant red.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a small toy that he constantly fidgets with.

History: Born to a pair of adventurers, Qemuel grew up listening to his mother's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has dedicated himself to building a better kind of golem.

Motivation: He wants to get laid; and he wants to meet his childhood hero

Flaws: Shy, Addict. Bonds: Adventurer, Job, Has a crush. Occupation: Navigator

Voice: Smooth and feminine

Attributes [hide]

Qemuel Horror, Male Tiefling Barbarian 5
Medium (6'9") Tiefling, Neutral Good (CR 5)
Armor Class 12
Hit Points 38 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 10 (+0)13 (+1) 10 (+0)10 (+0)
Skills Insight +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: Peridot (40 gp). Azurite (7 gp). Smoky quartz (40 gp). Eye agate (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zedaar Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He has a moderate pudge and is not very fit. His crest is brass and curly. He has a tattooed face.

Personality: He is almost excessively polite to everyone, even when angry. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Zedaar was raised in a hard working conservative environment. Zedaar was born on a far southern mountains where he grew up under the tutelage of his father, an expert Animal Trainer. He struck the Animal Trainer job and began his own company from there.

Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor

Flaws: Shy. Bonds: Family, Job, Immigrant, Military. Occupation: Animal Trainer

Voice: growls and snarls, animalistic

Attributes [hide]

Zedaar Ebynichtomonis, Male Dragonborn Ranger 10
Medium (6'1") Dragonborn, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 76 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)14 (+2) 8 (-1)8 (-1)
Skills Deception +3, Insight +3
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2300 gp. Rose (30 gp). Azurite (12 gp). Black star sapphire (1200 gp). Alexandrite (600 gp). Peridot (30 gp). Banded agate (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Rothenel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has shaved his head bald. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He will rave to anyone who will listen. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in the north. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: To prove his worth to the world; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Impulsive. Bonds: Poor, Immigrant. Occupation: Sage

Voice: Farmer accent

Attributes [hide]

Geoffrey Rothenel, Male Half-Elf Aristocrat 5
Medium (4'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 7 (-2)11 (+0) 16 (+3)15 (+2)
Skills Nature +3, Survival +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 4000 sp. Aquamarine (400 gp). Blue quartz (5 gp). Red spinel (80 gp). Blue star sapphire (1100 gp).


Social Check DCs


Bork Ainsley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is long and white with streaks of golden, and is pulled back with small black clips. His beard is golden, braided, and well cared for. His green eyes peer out from beneath his small black hat.

Personality: Confrontational and typically high on some drug or another. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He got into the Carpenter business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Carpenter. He has worked as a Carpenter like his father before him.

Motivation: He is unsatisfied with his job.

Flaws: Addict, Fearful. Bonds: Poor, Job. Occupation: Carpenter

Voice: Shortens vowels

Attributes [hide]

Bork Ainsley, Male Half-Orc Adept 2
Medium (6'9") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)11 (+0) 12 (+1)8 (-1)
Skills Acrobatics +3, History +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1700 sp. Jet (60 gp). Onyx (50 gp). Azurite (11 gp).


Social Check DCs

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