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NPC Generator

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Advanced [show]


Emeny Oakes, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears a weathered and beat up set of banded mail beneath an oversized grey coat, she is not a threatening figure. Her hair is cut close to her head. She wears large thick round spectacles.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. As long as the job gets done she does not care how it got done.

History: Born to a pair of adventurers, Emeny grew up listening to her father's many stories. She found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She left for the east, certain she would find work there.

Motivation: To reunite with her old friends; and she wants to meet her childhood hero

Ideals: Professionalism. Bonds: Guardian, Adventurer, Immigrant. Occupation: Marshal

Voice: Eastern European accent

Attributes [hide]

Emeny Oakes, Female Human Aristocrat 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills Intimidation +3, Stealth +1
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Ethereal Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and has a large brown mantle and cape that has been intricately interwoven into her tan robe. She wears her red fur down. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Born to a Bather, her mother struggled to pay the bills. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Athletic, Gifted. Flaws: Insane, Racist. Bonds: Poor. Occupation: Weaver

Voice: Low rumbling, strings words together

Attributes [hide]

Ethereal Of Snakes, Female Tabaxi Ranger 4
Medium (4'11") Tabaxi, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)14 (+2) 8 (-1)13 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Aquan, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 18000 sp. 1 Minor magic item.


Social Check DCs


Balimaar Wakefield, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and black pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He carries with him a set of scimitars, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He sports a long blonde beard, and similarly colored long hair. His fierce violet eyes like to dwell on things.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of a Brewer, who enjoyed hunting, Balimaar was taken on many hunting expeditions. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Entrepeneur. Bonds: Nature, Family. Occupation: Scribe

Voice: Thin and wheezing

Attributes [hide]

Balimaar Wakefield, Male Human Expert 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)11 (+0) 10 (+0)12 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 6000 sp. Carnelian (20 gp). 4 Acid flasks. 4 Acid flasks. 1 Holy water. 2 Antitoxin.


Social Check DCs


Lidda Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light red in addition to tight pants. Her skin is fair and her fingers are delicate and long. Her moppish white hair is in a traditional bowl cut. She has several tiny amber earrings on each ear.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She has a minor phobia of water and hates getting wet.

History: She was born several months after her mother was called into army service. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: An old rival family wants her found; and she wants revenge against drow

Flaws: Fearful, Antagonistic. Bonds: Rich, Enemies, Military, Family. Occupation: Carpenter

Voice: Middle-eastern accent

Attributes [hide]

Lidda Wildheart, Female Halfling Cleric 6
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 33 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)10 (+0) 12 (+1)12 (+1)
Skills Nature +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 60000 cp. Aquamarine (1400 gp).


Social Check DCs

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