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NPC Generator

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Advanced [show]


Shaena Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She wears her golden hair up. Her hazel eyes dart from person to person.

Personality: She is overprotective of those who hire her services. Her job bores her to no end. She has decided to make it more interesting.

History: Shaena lived on a farm with her mother, near the main road leading to a nearby town. Shaena abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.

Motivation: Regain custody of her son; and she feels that her past leaves her morally obligated to help

Bonds: Poor, Guardian, Adventurer, Criminal record, Family. Occupation: Server

Voice: Middle-eastern accent

Attributes [hide]

Shaena Littlefoot, Female Halfling Warrior 5
Small (2'9") Halfling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)13 (+1) 15 (+2)9 (-1)
Skills Intimidation +2
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 100 gp. Brass mug with jade inlays (500 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp).


Social Check DCs


Baern Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male wears a grey armored body suit, with a simple violet line shooting up and back down. He is tall, broad shouldered and powerfully built. He has shaved his head bald. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Energy wise he seems alert and responsive.

History: He got into the Crown-heir business at a young age. His mother was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Professionalism, Persistence. Flaws: Antagonistic. Bonds: Job. Occupation: Crown-heir

Voice: Dutch accent

Attributes [hide]

Baern Silveraxe, Male Dwarf Aristocrat 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)13 (+1) 7 (-2)3 (-4)
Skills Religion +3, Stealth +2
Senses Passive Perception 8
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 350 gp. 1 Good lock.


Social Check DCs


Don Tattersall, Male Human [Permalink]

Personal [hide]

Description: This malnourished man sports grey clothing, slightly heavier than average wear. His chestnut hair is heavily combed to the right. He has a dull look in his amber eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a pair of adventurers, Don grew up listening to his father's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Don grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Don. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Flaws: Antagonistic. Bonds: Poor, Family, Adventurer, Criminal record. Occupation: Glassblower

Voice: Speaks with squeezed throat

Attributes [hide]

Don Tattersall, Male Human Fighter 1
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)10 (+0) 11 (+0)8 (-1)
Skills Religion +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp. 7 Acid flasks.


Social Check DCs


Flame Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She carries a battered greatsword and tarnished scythe as well. Her beige fur is drawn into a tight pony tail with a dagger scrunchie. She has several tiny amethyst earrings on each ear.

Personality: She is fixated on the number 81. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She can't help but pocket interesting objects she comes across

History: She is the product a well kept family trust fund and as such has never really known need. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She now mingles about in high society.

Motivation: She is not mentally stable, and does not behave rationally; and she has money and likes to spend it

Ideals: Fighting. Flaws: Insane. Bonds: Rich, Criminal record. Occupation: Bookbinder

Voice: Scratchy, weak

Attributes [hide]

Flame Timber, Female Tabaxi Sorcerer 10
Medium (6'4") Tabaxi, Lawful Evil (CR 10)
Armor Class 10
Hit Points 48 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)6 (-2) 12 (+1)12 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Iolite (60 gp). Alexandrite (1500 gp). 1 Minor magic item.


Social Check DCs

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