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NPC Generator

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Advanced [show]


Lance Kirby, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is well dressed, but even with his fine clothing he looks run-down. His moppish red hair is in a traditional bowl cut. He is baby faced.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He enjoys reading and quiet.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was a soldier and died while he was still young. Lance was left his father's suit of armor and trained in its use and care. He became a Masseuse soon after.

Motivation: He'd like to take his coworkers down a peg; and wants to work out more often

Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Military, Job. Occupation: Masseuse

Voice: Australian accent

Attributes [hide]

Lance Kirby, Male Human Aristocrat 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)11 (+0) 10 (+0)13 (+1)
Skills Intimidation +3, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 500 sp. Silver comb with moonstones (200 gp).


Social Check DCs


Trym Yardley, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his chestnut hair up in a very large beehive style do. He has several tiny amethyst earrings on each ear.

Personality: He likes to make people angry or surprised. Animals are drawn to him, and he is able to talk to them.

History: He was born into a rich family. Trym was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and he is greedy

Ideals: Gifted, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Religious. Occupation: Spice Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Trym Yardley, Male Human Ranger 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)8 (-1) 16 (+3)14 (+2)
Skills Investigation +1, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20 gp.


Social Check DCs


Eiravel Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: 4'8" and muscular, this western man wears suspenders and blue workpants. His shirt is brown, and he wears a heavy blue leather apron most of the time. His long white hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is fixated on the number 91. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Ideals: Athletic. Flaws: Insomniac, Insane, Impulsive, Mundane. Occupation: Body Guard

Voice: German accent

Attributes [hide]

Eiravel Dalanthan, Male Elf Paladin 13
Medium (4'8") Elf, Neutral Evil (CR 13)
Armor Class 12
Hit Points 101 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 15 (+2)11 (+0)
Skills Investigation +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 2000 gp. A delicate brass dragon egg (70 gp). Old masterpiece painting (1200 gp). Jeweled electrum ring (5000 gp). Silver chalice with lapis lazuli gems (30 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). Gold and topaz bottle stopper cork (1600 gp). Gold and topaz bottle stopper cork (1600 gp). Silver ewer (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Minor magic item.


Social Check DCs


Ekk Shelby, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a white vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her white boots flare out at the collars. She carries a battered scythe and tarnished halberd as well. Her black hair is lengthy and is close to two feet long. Her eyes are likewise gray.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born to a pair of adventurers, Ekk grew up listening to her mother's many stories. Her divine abilities were realized during a raid on her village. She used her abilities to travel the world and help people.

Motivation: To reunite with her old friends; and meet up once more with her childhood friend

Ideals: Fighting, Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Farmer

Voice: Creaky witch voice

Attributes [hide]

Ekk Shelby, Female Half-Orc Expert 8
Medium (5'9") Half-Orc, Neutral Evil (CR 8)
Armor Class 13
Hit Points 57 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)17 (+3) 14 (+2)15 (+2)
Skills Deception +5
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Halfling, Aquan
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 40 pp. Brass mug with jade inlays (600 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Sapphire pendant on gold chain (700 gp).


Social Check DCs

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