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NPC Generator

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Advanced [show]


Bardryn Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed ceremonial dagger, just in case. She wears her blonde hair up in a very large beehive style do. She wears crescent spectacles with a black brim.

Personality: She is a Apothecary first and foremost. She believes firmly that knowledge should be universal. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was raised in a white middle class family as the only child. She helped her father out around the business and became quite the natural. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Mundane, Depressed. Bonds: Job, In love. Occupation: Apothecary

Voice: Uses sign language

Attributes [hide]

Bardryn Silveraxe, Female Dwarf Bard 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)11 (+0) 12 (+1)10 (+0)
Skills Persuasion +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 2000 sp.


Social Check DCs


Theodoric Hallewell, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, brown cloak. His brown hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes lackadaisically let the world flow into them.

Personality: Prone to second guessing himself, he comes off as nervous. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Theodoric is combative with any and all who dare try his patience in the slightest.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has money and likes to spend it; and he has a rivalry with the church that dominates his actions

Ideals: Justice, Entrepeneur. Flaws: Shy. Bonds: Rich, Religious. Occupation: Ruler

Voice: Hard of hearing, loud

Attributes [hide]

Theodoric Hallewell, Male Human Adept 10
Medium (5'4") Human, Neutral Evil (CR 10)
Armor Class 11
Hit Points 52 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)10 (+0) 11 (+0)8 (-1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 1700 gp. Blue sapphire (600 gp). Iolite (60 gp).


Social Check DCs


John Davenport, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears dull grey sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. His brown hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: John was born the youngest of three triplets. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He has been saving his money to try and buy his sister's freedom.

Motivation: He has decided he is irredeemable; and find a way to reverse the transformation of his sister

Ideals: Opinionated. Flaws: Secretive, Racist. Bonds: Family, Criminal record. Occupation: Healer

Voice: Smooth and feminine

Attributes [hide]

John Davenport, Male Human Paladin 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)6 (-2) 15 (+2)12 (+1)
Skills Arcana +0, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 4000 cp. 1 Breastplate.


Social Check DCs


Marbas Cryptic, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his shortbow. He keeps his brown hair in a pixie cut. He has several tiny amber earrings on each ear.

Personality: He has always had a great fascination with Gnomish culture. He does not believe in violence as a means to an end. He is a dedicated Adventurer but believes his peers are too gung-ho.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Pacifist, Gifted. Flaws: Racist. Bonds: Rich. Occupation: Adventurer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Marbas Cryptic, Male Tiefling Expert 8
Medium (6'3") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 44 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)14 (+2) 10 (+0)13 (+1)
Skills Nature +5, Performance +4
Senses Passive Perception 10
Languages Common, Infernal, Auran
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 300 gp. Obsidian (12 gp). Tiger eye turquoise (12 gp). Aquamarine (300 gp). Pink pearl (110 gp).


Social Check DCs

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