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NPC Generator

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Advanced [show]


Naivara Iranapha, Female Elf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a blue wide-brimmed hat and blue clothes. She has dyed her greying auburn hair a little too much giving a sharp auburn color. She wears round tiny glasses practically rammed into her face.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born in the west, but her parents moved at a very young age to the north. She was an athlete and attended two major summer competitions. She never won. After a long history of fighting, Naivara and her spouse have recently divorced.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she's repulsed by the pc

Ideals: Justice, Athletic. Flaws: Antagonistic. Bonds: Immigrant, Debt. Occupation: Servant

Voice: Pronounces difficult words wrong

Attributes [hide]

Naivara Iranapha, Female Elf Ranger 1
Medium (4'10") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)16 (+3) 15 (+2)9 (-1)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Orc, Abyssal, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 150 gp.


Social Check DCs


Frouse Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a card on it. He has a small bristly mustache and wavy golden hair. He wears crescent spectacles with a black brim.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Frouse lived on a farm with his mother, near the main road leading to a nearby town. He went to a religious school and was inspired by the priests there in charitable deeds. He is searching for what he claims is his rightful reward.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and an old rival family wants him found

Flaws: Depressed. Bonds: Religious, Family, Adventurer, Debt. Occupation: Beggar

Voice: Sleepy voice

Attributes [hide]

Frouse Wildwander, Male Gnome Barbarian 3
Small (3'2") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 37 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)14 (+2) 13 (+1)11 (+0)
Skills Intimidation +2, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Auran, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Zaffrab Reese, Male Gnome [Permalink]

Personal [hide]

Description: This man wears bulky blue painted plate armor. He has a penchant for wearing a ring with an oversized jet on his left hand. His long golden hair reaches down to his waist. His eyes are likewise amber.

Personality: Always inclined to offer people food he seems plenty friendly. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born in the east. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist. Flaws: Fearful. Bonds: Rich, Criminal record, Immigrant. Occupation: Baker

Voice: Indian accent

Attributes [hide]

Zaffrab Reese, Male Gnome Cleric 6
Small (3'5") Gnome, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 61 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 21 (+5)17 (+3) 13 (+1)14 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Gnome, Sylvan, Abyssal, Infernal
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 800 gp.


Social Check DCs


Dynamic Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He very much looks the part of a Bricklayer. He is bristling with hidden weapons, mostly sais and longswords. His fur is white and curly. He has several tiny ruby earrings on each ear.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He used his abilities to trick people and travel the world for free.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Justice. Bonds: Job, Criminal record, Rich, Military. Occupation: Bricklayer

Voice: Mousy voice

Attributes [hide]

Dynamic Wind, Male Tabaxi Rogue 1
Medium (5'0") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)13 (+1) 14 (+2)13 (+1)
Skills Insight +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp.


Social Check DCs

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