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NPC Generator

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Advanced [show]


Shedinn Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a clover on it. His crest is gold and very short. His red eyes lackadaisically let the world flow into them.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He enjoys reading and quiet.

History: He was raised in a plains tribe. Shedinn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and to protect his home

Ideals: Logical, Athletic. Flaws: Antagonistic. Bonds: Guardian, Nature. Occupation: Beggar

Voice: Mumbles to self between sentences

Attributes [hide]

Shedinn Gygazzylyshrift, Male Dragonborn Aristocrat 9
Medium (6'5") Dragonborn, True Neutral (CR 9)
Armor Class 8
Hit Points 62 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 14 (+2)13 (+1) 10 (+0)8 (-1)
Skills Acrobatics +1, Religion +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 3d4-1, Ranged +1 / 3d4-2, Grapple +4

Possessions: 600 gp. Red spinel (130 gp). Bloodstone (70 gp). Eye agate (14 gp). Onyx (70 gp). Chrysoberyl (130 gp). Moss agate (14 gp). Tiger eye turquoise (14 gp). Alexandrite (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anne Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 3'1" and wears a red collared shirt and pastel skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. She has a very tight haircut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: Stoic and calm, she prefers to meditate than take action. The war was a terrible time for her, and Anne does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Sold as a small child to a brothel owner, Anne was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her family was turned out during the war. She and her family wandered north to less war torn lands. She became a Merchant soon after.

Motivation: She wants nothing more than to rejoin the army; and she feels kind of lost in life

Ideals: Disciplined. Flaws: Depressed, PTSD. Bonds: Military, Mentor. Occupation: Merchant

Voice: Farmer accent

Attributes [hide]

Anne Fatrabbit, Female Halfling Monk 1
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)9 (-1) 10 (+0)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Flask Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who likes to wear ponchos typically of a light pastel in addition to tight pants. She has moderate length beige fur. She wears a mask on her face.

Personality: She is fixated on the number 68. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She comes from a rich southern family. She helped her mother out around the business and became quite the natural. She then took over the family business and is one of the better Butcher for hire.

Motivation: Wishes to resurrect an old love; and she is not mentally stable, and does not behave rationally

Flaws: Insane. Bonds: Military, Rich, Job, In love. Occupation: Butcher

Voice: Italian accent

Attributes [hide]

Flask Of Winter, Female Tabaxi Ranger 8
Medium (6'5") Tabaxi, Chaotic Good (CR 8)
Armor Class 10
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)12 (+1) 17 (+3)16 (+3)
Skills Persuasion +6
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gurdis Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her hair in dreadlocks. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gurdis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and she is content

Ideals: Fighting, Athletic, Disciplined. Flaws: Antagonistic, Mundane. Occupation: Crown-heir

Voice: Voice breaks

Attributes [hide]

Gurdis Eversharp, Female Dwarf Ranger 1
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)15 (+2) 12 (+1)8 (-1)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Giant
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 160 gp.


Social Check DCs

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