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NPC Generator

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Mialee Holland, Female Half-Elf [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a violet and green handkerchief worn on her left side. She carries a battered sword and tarnished rapier as well. She has dyed her greying red hair a little too much giving a sharp red color. She has a tattooed face.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Navigator arts, while her mother instructed her in etiquette, music and courtly manner. Mialee abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She hasn't been sleeping well lately.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has decided she is irredeemable

Ideals: Fighting. Flaws: Shy, Insomniac. Bonds: Rich, Adventurer, Criminal record. Occupation: Navigator

Voice: Speaks through clenched teeth

Attributes [hide]

Mialee Holland, Female Half-Elf Aristocrat 3
Medium (4'11") Half-Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)15 (+2) 9 (-1)12 (+1)
Skills Performance +3, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Ur-Edin Law, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his long red hair kept up in a rat tail. His eyes are blue and he is always smoking a pipe.

Personality: He hates drow. He views them as having robbed his home of its proper glory. Ur-Edin enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He tends to his Sellsword job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Flaws: Hedonist. Bonds: Rich, Enemies, Religious, Job. Occupation: Sellsword

Voice: Squeaky

Attributes [hide]

Ur-Edin Law, Male Half-Orc Ranger 12
Medium (5'4") Half-Orc, Lawful Good (CR 12)
Armor Class 11
Hit Points 62 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 13 (+1)15 (+2)
Skills Intimidation +6, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Druidic
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 20000 sp. A delicate brass dragon egg (10 gp). Gold and topaz bottle stopper cork (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nurkara Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a long, brown, dusty cloak. Her skin is fair and her fingers are delicate and long. Her red hair is styled in orderly dreadlocks. She wears a mask on her face.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She comes from a rich southern family. She worked as a nervous Laborer and found it very stressful. She has worked as a Laborer like her mother before her.

Motivation: To protect her home; and further expansion of business

Flaws: Antagonistic, Impulsive. Bonds: Rich, Job, Guardian. Occupation: Laborer

Voice: Speaks with a cold

Attributes [hide]

Nurkara Ironfist, Female Dwarf Sorcerer 3
Medium (3'11") Dwarf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 20 (+5)17 (+3) 12 (+1)15 (+2)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Abyssal, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 200 gp.


Social Check DCs


Kelter Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tight fitting white shirt and pants. He wears his auburn hair up. He has a tattooed face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Further he is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Kelter grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He's since become an addict/alcoholic.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and a need for knowledge about a nearby landmark

Flaws: Antagonistic, Addict, Greedy. Bonds: Adventurer. Occupation: Body Guard

Voice: Soft and melodious

Attributes [hide]

Kelter Tealeaf, Male Halfling Bard 6
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 28 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)12 (+1) 8 (-1)11 (+0)
Skills Performance +3, Survival +2
Senses Passive Perception 9
Languages Common, Halfling, Ignan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 600 gp. Deep blue spinel (300 gp). Jasper (60 gp). Carnelian (60 gp). Banded agate (5 gp).


Social Check DCs

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