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NPC Generator

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Advanced [show]


Abalaba Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears very tight pants and wife beaters, though occasionally she sports a tan coat. Her hair is red and curly. She tend to wears goggles to shield her eyes.

Personality: Abalaba speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born blind and as such lacked many opportunities for work. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. By chance she met her sister recently and the two have been together since.

Motivation: Marry her sister to traveling adventurers; and her relatives are trying to arrange a marriage

Ideals: Athletic, Impeccable. Flaws: Disease. Bonds: Adventurer, Family. Occupation: Bounty Hunter

Voice: Pronounces difficult words wrong

Attributes [hide]

Abalaba Tarkelby, Female Gnome Paladin 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)11 (+0) 13 (+1)15 (+2)
Skills Intimidation +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp.


Social Check DCs


Windy In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and is constantly adorned with expensive silk clothing, often dyed in bright brown and pastel, and wears rings and necklaces with large, colorful gems. He has styled his cinnamon fur well, parting it to the left. His amber unseeing eyes seem to look past you.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born at the edge of vast island. His first spouse was a Glassblower, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: An old rival family wants him found.

Ideals: Athletic, Joker. Flaws: Disease. Bonds: Rich, Family, Nature. Occupation: Brewer

Voice: Aggressive tone

Attributes [hide]

Windy In Woods, Male Tabaxi Rogue 4
Medium (6'6") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)15 (+2) 14 (+2)17 (+3)
Skills Deception +5, History +4
Senses Passive Perception 12
Languages Common, Goblin, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 31000 sp.


Social Check DCs


Gilbert Merton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is well dressed, but even with his fine clothing he looks run-down. His silver hair is heavily combed to the right. He has gleaming, smiling violet eyes.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Gilbert hails from a village terrorized by drow. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His religion dominates his actions; and doesn't want to be a mayor and was forced into it by his family

Flaws: Impulsive. Bonds: Enemies, Family, Job, Religious. Occupation: Mayor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gilbert Merton, Male Human Druid 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)10 (+0) 12 (+1)14 (+2)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 120 gp.


Social Check DCs


Myria Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: She wears just a white suit. She carries with her a set of crossbows on her belt, each one with a ruby on the hilt. Her auburn hair is heavily combed to the right. This blue eyed westerner is not easily forgotten.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born in the west her family was never financially stable. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she's looking for her big break

Ideals: Fighting, Optimist. Bonds: Poor, Slave, Adventurer. Occupation: Banker

Voice: Low range voice

Attributes [hide]

Myria Deephollow, Female Halfling Druid 6
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 21 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)14 (+2) 7 (-2)10 (+0)
Skills Perception +1, Performance +3
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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