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NPC Generator

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Advanced [show]


Sariel Meliamne, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She is physically well-built. Her hair is cut close to her head. She has a dull look in her blue eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.

History: She was born several months after her mother was called into army service. When Sariel reached her early adolescence her Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. By chance she met her sister recently and the two have been together since.

Motivation: She wants nothing more than to rejoin the army; and marry her sister to traveling adventurers

Ideals: Persistence, Artistic. Bonds: Family, Military. Occupation: Locksmith

Voice: Rolls R's

Attributes [hide]

Sariel Meliamne, Female Half-Elf Barbarian 3
Medium (5'8") Half-Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 36 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)10 (+0) 12 (+1)12 (+1)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Old masterpiece painting (400 gp). Old masterpiece painting (400 gp). 1 Banded mail.


Social Check DCs


Balimaar Beitz, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a brown shirt with thin red vertical stripes and violet pants. He wears a deerstalker hat to hide his balding. His eyes are amber and catlike.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a minor phobia of water and hates getting wet.

History: Born to a poor family in the city he treasured whatever gifts he got. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is searching for what he claims is his rightful reward.

Motivation: He has a crush on the local Hunter; and he desires power and/or immortality

Ideals: Optimist. Flaws: Fearful. Bonds: Poor, Adventurer, Has a crush. Occupation: Servant

Voice: French accent

Attributes [hide]

Balimaar Beitz, Male Human Ranger 9
Medium (5'4") Human, Neutral Evil (CR 9)
Armor Class 11
Hit Points 56 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)10 (+0) 15 (+2)17 (+3)
Skills Persuasion +6, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1700 gp. Tiger eye turquoise (10 gp). Hematite (10 gp). Carnelian (60 gp). Aquamarine (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mary Hampton, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a robe, a symbol of death around her neck, and a longsword on her belt. Her hair is greying and her face has many wrinkles. Her fierce blue eyes like to dwell on things.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Around other people she will do her best to conceal her emotions and appear jolly.

History: Mary lived on a farm with her mother, near the main road leading to a nearby town. From there she went from mercenary job to mercenary job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has passion for adventuring and risk; and she's looking for her big break

Ideals: Fighting, Joker. Flaws: Shy. Bonds: Family, Adventurer. Occupation: Herbalist

Voice: French accent

Attributes [hide]

Mary Hampton, Female Human Rogue 1
Medium (4'8") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 6 (-2)10 (+0) 13 (+1)15 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 800 sp. Cloth of gold vestments (170 gp). 1 Alchemist’s fire.


Social Check DCs


Isabella Blakeley, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her chestnut hair is thinning but still full. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She loves telling others what to do and how they should feel about things. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A few years later when the north was not economically sound they moved to her current location. She left for the south, certain she would find work there.

Motivation: To get a good night's sleep.

Ideals: Opinionated. Flaws: Forgetful, Disease, Insomniac. Bonds: Immigrant. Occupation: Laborer

Voice: Speaks in third person

Attributes [hide]

Isabella Blakeley, Female Human Expert 5
Medium (4'8") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)13 (+1) 10 (+0)11 (+0)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 600 gp.


Social Check DCs

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