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NPC Generator

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Advanced [show]


Merihim Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a large green jacket. He has styled his chestnut hair well, parting it to the right. His white eyes dart around the room hyper actively observing anyone and anything.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Merihim lived on a farm with his mother, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. After months of barely getting by, Merihim managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: To reunite with his absent mother.

Flaws: Shy. Bonds: Rich, Family, Criminal record. Occupation: Carpenter

Voice: Ums and uhs a lot

Attributes [hide]

Merihim Ennui, Male Tiefling Warlock 1
Medium (6'3") Tiefling, True Neutral (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)12 (+1) 12 (+1)16 (+3)
Skills Intimidation +5, Medicine +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 20 gp.


Social Check DCs


Nutae Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has done his best to style his auburn hair to look like a famous performer. His brown eyes are slightly larger than normal.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He has dedicated himself to building a better kind of golem.

Motivation: He wants to meet his childhood hero; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Apothecary

Voice: Thin and wheezing

Attributes [hide]

Nutae Ofandrus, Male Elf Bard 3
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 6 (-2)15 (+2) 15 (+2)10 (+0)
Skills Insight +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Elven, Orc, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 1100 sp. A roughly beaten golden orb (70 gp). Gold dragon comb with red garnet eye (500 gp). Gold and topaz bottle stopper cork (500 gp).


Social Check DCs


Namfoodle Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a blue and brown handkerchief worn on his left side. He wears his hair in dreadlocks. His hazel eyes have a joyful gleam in them most of the time.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Gnomes in the north were limited. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Nothing but the best is good enough for him; and he's looking for his big break

Ideals: Philantrophist, Impeccable. Flaws: Disease. Bonds: Immigrant, Adventurer. Occupation: Dilettante

Voice: Timid voice

Attributes [hide]

Namfoodle Wildwander, Male Gnome Ranger 1
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)15 (+2) 11 (+0)15 (+2)
Skills Athletics +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 70 gp.


Social Check DCs


Philomena Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: Standing 2'11", this woman wears red trousers with blue and black striped suspenders. She wears various colorful collared shirts. Her long silver hair is drawn into a two foot long braid. She wears crescent spectacles with a black brim.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: To prove her worth to the world; and to get a good night's sleep

Flaws: Impulsive, Insomniac. Bonds: Criminal record, Slave, Religious. Occupation: Sage

Voice: Slurs words

Attributes [hide]

Philomena Tallfellow, Female Halfling Fighter 6
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 48 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)18 (+4) 13 (+1)14 (+2)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Gnome, Goblin, Infernal
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +4

Possessions: 1000 gp. Bloodstone (40 gp). Bloodstone (40 gp). Tourmaline (130 gp). Onyx (40 gp).


Social Check DCs

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