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NPC Generator

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Advanced [show]


Chay Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'3". He wears dull red sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. His hair is short and white. His blue eyes peer out from beneath his small red hat.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a criminal king-pin and mafia family There was a wharf not far from home where he often wandered off to fish. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chay fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Fighting. Bonds: Adventurer, Criminal record, Nature, Enemies. Occupation: Scribe

Voice: Sighs a lot, exhausted

Attributes [hide]

Chay Brightmoon, Male Halfling Druid 3
Small (3'3") Halfling, Neutral Evil (CR 3)
Armor Class 10
Hit Points 7 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 6 (-2)11 (+0) 10 (+0)12 (+1)
Skills History +2, Nature +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1400 sp. Chrysoberyl (150 gp). Banded agate (10 gp). Red-brown spinel (150 gp).


Social Check DCs


Mantus Principle, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has a moderate pudge and is not very fit. He wears a broad hat to cover his moderate length blue hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A true patriot, Mantus would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a pair of adventurers, Mantus grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. After a long history of fighting, Mantus and his spouse have recently divorced.

Motivation: Regain custody of his daughter; and he desires power and/or immortality

Ideals: Persistence. Flaws: Antagonistic. Bonds: Military, Adventurer, Family. Occupation: Stableman

Voice: Boston accent

Attributes [hide]

Mantus Principle, Male Tiefling Expert 5
Medium (6'4") Tiefling, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 5 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)13 (+1) 14 (+2)19 (+4)
Skills Athletics +4, Persuasion +7
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +7

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kriv Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing the road beaten gear of a warrior. His black crest is slicked back into a classic pompadour. He has gold eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A strong sense of loyalty to Tabaxi people; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined, Entrepeneur. Flaws: Antagonistic, Racist. Bonds: Poor. Occupation: Detective

Voice: Laughs frequently while speaking

Attributes [hide]

Kriv Pfaphnyrennish, Male Dragonborn Fighter 9
Medium (6'4") Dragonborn, Neutral Good (CR 9)
Armor Class 10
Hit Points 83 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)11 (+0) 11 (+0)15 (+2)
Skills History +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0

Possessions: 100000 cp.


Social Check DCs


Sarai Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her auburn hair has been sun bleached extensively. Her eyes are gray and catlike.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Sarai was born the youngest of three triplets. Sarai was born on a far western plains where she grew up under the tutelage of her mother, an expert Stylist. She moves from town to town, unable to find a place to settle.

Motivation: Her relatives are trying to arrange a marriage; and retire the richest woman in the west

Ideals: Entrepeneur, Athletic. Flaws: Shy. Bonds: Family, Immigrant. Occupation: Stylist

Voice: French accent

Attributes [hide]

Sarai Whispermouse, Female Halfling Ranger 10
Small (2'10") Halfling, Lawful Good (CR 10)
Armor Class 12
Hit Points 60 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)9 (-1) 15 (+2)10 (+0)
Skills Nature +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 17000 sp.


Social Check DCs

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