Tippletoe Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She keeps her long red hair kept up in a rat tail. Her green eyes are passionate and lively.
Personality: She has a massive crush on the younger sibling of the Shoemaker who has hired her part-time. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Through the years after Tippletoe was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Tippletoe's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To settle down with her crush.
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Rich, Has a crush. Occupation: Shoemaker
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 33 (5d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 7 (-2) | 19 (+4) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Orc, Abyssal, Elven
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 700 gp.
Caramip Folkor, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears a blue costume with the symbols of strength on her torso. She is muscular with a powerful set of arms. Her brown hair is greying along the sides and has receded to reveal a widow's peak. She wears large thick round spectacles.
Personality: She loves telling others what to do and how they should feel about things. A true patriot, Caramip would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born several months after her father was called into army service. She was an apprentice working in her father's forge. She now owns her own business.
Motivation: Wants to raise her children well; and sabotage a competitor
Ideals: Opinionated. Bonds: Military, Job, Family. Occupation: Ruler
Voice: Booming voice
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 400 gp. 1 Minor magic item.
Gimble Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He has a moderate pudge and is not very fit. His auburn hair has been sun bleached extensively. He has several tiny emerald earrings on each ear.
Personality: Gimble wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He has a habit of throwing himself into exceedingly dangerous situations.
History: From birth he was tutored by a cruel and relentless mentor. He struck it rich when he found rare goods in large quantities. He left for the west, certain he would find work there.
Motivation: Money/treasure.
Ideals: Disciplined. Flaws: Impulsive. Bonds: Rich, Mentor, Immigrant. Occupation: Tailor
Voice: Relaxed voice
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 14)
Armor Class 12
Hit Points 78 (14d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 12 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 4d6-2, Ranged +6 / 4d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 |
Possessions: 1100 pp. Star rose quartz (50 gp). Citrine (50 gp). Black pearl (200 gp). Emerald (1100 gp). Eye agate (16 gp). Blue quartz (16 gp). Alexandrite (200 gp). Violet garnet (200 gp). Deep blue spinel (200 gp).
Spear Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is muscular with a powerful set of arms. He keeps his gray fur in a pixie cut. He wears crescent spectacles with a black brim.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born to a poor family in the city he treasured whatever gifts he got. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting brigands, the young Spear began to lead the lost caravan. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: He wants revenge against brigands; and obtaining odd cultural dragonborn artifacts is his passion
Ideals: Impeccable, Entrepeneur. Bonds: Poor, Enemies, Adventurer. Occupation: Ruler
Voice: Shortens vowels
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 13)
Armor Class 12
Hit Points 104 (13d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 4000 gp. Star rose quartz (60 gp). Golden yellow topaz (500 gp). Bloodstone (60 gp). Red garnet (70 gp). Bloodstone (60 gp). Aquamarine (500 gp). Golden yellow topaz (500 gp). Blue star sapphire (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

