Fonkin Timbers, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He likes to wear ponchos typically of a light tan in addition to tight pants. His brown hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He comes from a rich southern family. He worked as a nervous Fletcher and found it very stressful. He now mingles about in high society.
Motivation: He's repulsed by the PC; and to be a baker again
Ideals: Athletic. Flaws: Depressed, Secretive, Antagonistic. Bonds: Rich, Job. Occupation: Fletcher
Voice: Slurs words
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Kallista Mute, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed nunchaku, just in case. She has a penchant for wearing a ring with an oversized sapphire on her right hand. She has styled her brown hair well, parting it to the right. Her fierce black eyes like to dwell on things.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Kallista is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was born into a rich family. She made a point of taking high paying jobs and getting most of it up front. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Money/treasure; and wants to have a good time and be beloved
Ideals: Optimist, Justice. Bonds: Rich, Family, Adventurer. Occupation: Merchant
Voice: Italian accent
Attributes [hide]
Medium (5'4") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 16 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 6 (-2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Aquan
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anakis Hope, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is well dressed, but even with her fine clothing she looks run-down. Her hair is greying and her face has many wrinkles. Her fierce gold eyes like to dwell on things.
Personality: Aggressive, abrasive, and angry, Anakis embodies much of what other species detest in the Tieflings. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Anakis lived on a farm with her father, near the main road leading to a nearby town. She found a children's book about a Tiefling Ranger who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted from career to career and currently works as a Cook.
Motivation: To reunite with her absent father.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Family, Adventurer. Occupation: Cook
Voice: Australian accent
Attributes [hide]
Medium (4'9") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Halfling, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 240 gp.
Ulfgar Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown tunic with black highlights, and long tan pants that bunch up around his shoes. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a clover on it. His blonde hair is heavily combed to the left. His eyes are amber and he is always smoking a pipe.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Bowyer and found it very stressful. He has been saving his money to try and buy his sister's freedom.
Motivation: Further expansion of business; and to protect his home
Bonds: Enemies, Family, Slave, Job, Guardian. Occupation: Bowyer
Voice: Can't modulate volume
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 83 (12d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 17 (+3) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Auran, Gnome
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 3 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 3000 gp. Moonstone (80 gp). Onyx (80 gp). Chrysoberyl (110 gp). Jasper (80 gp). Emerald (900 gp). Red spinel (110 gp). Hematite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

