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NPC Generator

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Advanced [show]


Gillyd Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a grey tunic with brown highlights, and long blue pants that bunch up around her shoes. Her silver hair has been sun bleached extensively. Her otherwise smooth face is marked with small tiny scars.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She always tries to repair and not replace. It was this mentality that drove her into the Carpenter business.

History: Born in the east her family was never financially stable. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She has a crush on the local Jeweler; and to settle down with her crush

Ideals: Persistence. Flaws: Antagonistic. Bonds: Poor, Adventurer, Has a crush. Occupation: Carpenter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gillyd Helcral, Female Dwarf Warrior 2
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)9 (-1) 14 (+2)4 (-3)
Skills Acrobatics +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 170 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Shedinn Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears baggy black pantaloons and a yellow scarf. He has a penchant for wearing a ring with an oversized ruby on his right hand. He has dyed his greying red crest a little too much giving a sharp red color. His otherwise smooth face is marked with small tiny scars.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to open a new tavern; and he has money and likes to spend it

Ideals: Justice, Gifted. Flaws: Disease. Bonds: Rich, Job. Occupation: Architect

Voice: Speaks through clenched teeth

Attributes [hide]

Shedinn Chumbyxirinnish, Male Dragonborn Fighter 9
Medium (6'3") Dragonborn, Lawful Neutral (CR 9)
Armor Class 9
Hit Points 62 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)15 (+2) 18 (+4)13 (+1)
Skills Intimidation +4, Sleight of Hand +2
Senses Passive Perception 14
Languages Common, Undercommon, Aquan
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2

Possessions: 1200 gp. Black pearl (900 gp). Chrysoprase (30 gp). Chalcedony (30 gp). Zircon (30 gp). Citrine (30 gp). Brown-green garnet (100 gp). Obsidian (4 gp). White pearl (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, and carries pickaxes. He keeps his gray fur in a flapper bob. His green eyes are passionate and lively.

Personality: He speaks before he thinks and is too direct. He is obsessed with finding treasure.

History: He was born in the north, but his parents moved at a very young age to the east. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now travels the world, in search of power and loot.

Motivation: A strong sense of loyalty to Halfling people; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Impulsive, Racist. Bonds: Adventurer, Immigrant, Mentor. Occupation: Painter

Voice: Low rumbling, strings words together

Attributes [hide]

Three In Woods, Male Tabaxi Aristocrat 10
Medium (5'5") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 28 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 9 (-1)12 (+1) 17 (+3)8 (-1)
Skills Investigation +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 2400 gp. White opal (1300 gp). Obsidian (15 gp).


Social Check DCs


Emeny Zhou, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her silver hair is still thick. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is obsessed with finding treasure.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her first spouse was a Guard, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She is greedy.

Ideals: Gifted. Flaws: Sensitive. Bonds: Rich, Adventurer, Family. Occupation: Tanner

Voice: Uses lots of figures of speech

Attributes [hide]

Emeny Zhou, Female Half-Elf Adept 5
Medium (5'3") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 38 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 16 (+3)15 (+2) 15 (+2)16 (+3)
Skills Insight +5, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Draconic, Abyssal
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 3000 sp.


Social Check DCs

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