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NPC Generator

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Advanced [show]


Gorga Staurheim, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman stands a little under 4'8" and is a bit bulky. She is very muscular particularly in the legs. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She keeps her golden hair in a pixie cut. She has a tattooed face.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Gorga is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: When she was but 5 years old her parents immigrated from the east. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She moves from town to town, unable to find a place to settle.

Motivation: To prove her worth to the world; and she has money and likes to spend it

Ideals: Impeccable. Flaws: Impulsive. Bonds: Family, Immigrant, Rich. Occupation: Bricklayer

Voice: Dark and ominous

Attributes [hide]

Gorga Staurheim, Female Half-Orc Ranger 7
Medium (4'8") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)15 (+2) 12 (+1)16 (+3)
Skills Arcana +5, Intimidation +6
Senses Passive Perception 11
Languages Common, Orc, Druidic, Terran
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 40000 cp. Old masterpiece painting (1200 gp).


Social Check DCs


Delg Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male wears a robe, a symbol of the sun god around his neck, and a longbow on his belt. He is tall, broad shouldered and powerfully built. His black hair is heavily combed to the right. His eyes are amber and catlike.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: When he was but 7 years old his parents immigrated from the east. His parents enrolled him in a Warrior school at a young age so that he could practice his martial talents. He was granted martial powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined, Gifted. Flaws: Impulsive. Bonds: Immigrant. Occupation: Adventurer

Voice: Low and grunting

Attributes [hide]

Delg Gorunn, Male Dwarf Warrior 8
Medium (4'2") Dwarf, Lawful Good (CR 8)
Armor Class 12
Hit Points 38 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)10 (+0) 17 (+3)10 (+0)
Skills Athletics +3, History +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Modean Frailty, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears baggy green pantaloons and a brown scarf. His hair is white and very short. He has a tattooed face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His father raised him in a mountain cabin. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has set out to sabotage the competition.

Motivation: He loathes his own lifestyle; and wants to raise his children well

Flaws: Depressed. Bonds: Job, Religious, Nature, Family. Occupation: Hunter

Voice: Slow speaker

Attributes [hide]

Modean Frailty, Male Tiefling Fighter 14
Medium (6'5") Tiefling, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 113 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)18 (+4) 10 (+0)16 (+3)
Skills Intimidation +8, Persuasion +8
Senses Passive Perception 10
Languages Common, Celestial, Halfling, Auran, Giant
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2

Possessions: 5000 gp. Azurite (11 gp). Blue quartz (11 gp). Amethyst (90 gp). Violet garnet (1500 gp). Citrine (20 gp). Black pearl (1500 gp). Zircon (20 gp). Amethyst (90 gp). Star ruby (1300 gp). Bloodstone (20 gp). Chrysoprase (20 gp). Star ruby (1300 gp). Rhodochrosite (11 gp). Freshwater pearl (11 gp). Deep blue spinel (1500 gp). Chalcedony (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Sheldon, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a clover on it. He has shaved his head bald. His violet eyes dart from person to person.

Personality: Stoic and calm, he prefers to meditate than take action. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised in a desert tribe. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Expand his business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Disciplined, Artistic, Fighting. Bonds: Nature, Job. Occupation: Layabout

Voice: Laughs frequently while speaking

Attributes [hide]

William Sheldon, Male Human Barbarian 1
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)11 (+0) 5 (-3)13 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3

Possessions: 2000 cp.


Social Check DCs

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