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NPC Generator

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Advanced [show]


Arara Larson, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears tight fighting clothing, which leaves very little to the imagination. She has dyed her greying white hair a little too much giving a sharp white color. Her amber eyes dart from person to person.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born to a criminal king-pin and mafia family She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has recently gotten a pet goose that steals things from people.

Motivation: Wants to have a good time and be beloved; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Fighting, Optimist. Bonds: Enemies, Criminal record, Nature. Occupation: Animal Trainer

Voice: Russian accent

Attributes [hide]

Arara Larson, Female Half-Elf Cleric 8
Medium (5'0") Half-Elf, True Neutral (CR 8)
Armor Class 10
Hit Points 35 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)14 (+2) 14 (+2)16 (+3)
Skills Deception +6, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Ignan
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 90000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Calcitro Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a white costume with the symbols of the sun god on his torso. His hair is blonde and curly. He has a tattooed face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the west, but his parents moved at a very young age to the north. His father was very strict, and drilled into him lessons on being the perfect gentleman. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Calcitro was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He'd like to take his coworkers down a peg; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Impeccable, Logical. Bonds: Immigrant, Enemies, Job. Occupation: Stableman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Calcitro Shadowquick, Male Halfling Aristocrat 13
Small (3'3") Halfling, Lawful Good (CR 13)
Armor Class 11
Hit Points 89 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)12 (+1) 12 (+1)13 (+1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +0

Possessions: 2000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). Old masterpiece painting (2100 gp). Silver comb with moonstones (100 gp). Silver comb with moonstones (100 gp). Fire opal pendant on a fine gold chain (2100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gormogord Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He wears baggy white pantaloons and a brown scarf, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. He wears his black hair up in a very large beehive style do. His face is covered beneath a completely black helmet.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in the south, but his parents moved at a very young age to the west. A freak accident while working with his Gardener mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and he is compelled to act according to his religious beliefs

Flaws: Shy, Disease. Bonds: Military, Immigrant. Occupation: Herbalist

Voice: Complex vocabulary, royal

Attributes [hide]

Gormogord Quickstep, Male Halfling Sorcerer 3
Small (3'4") Halfling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)14 (+2) 13 (+1)16 (+3)
Skills Intimidation +5, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp. Sard (40 gp).


Social Check DCs


Oloric Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a brown collared shirt and white pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His chestnut hair is cut short with large spiked bangs in the front. His fierce green eyes like to dwell on things.

Personality: He is overprotective of those who hire his services. Oloric enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He got into the Mortician business at a young age. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Hedonist. Bonds: Guardian, Job, Family. Occupation: Mortician

Voice: Deep voice with rolling R's

Attributes [hide]

Oloric Rumnaheim, Male Dwarf Monk 10
Medium (4'2") Dwarf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 65 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)17 (+3) 11 (+0)15 (+2)
Skills Deception +6, History +7
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Orc, Gnome
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 160 pp. Jet (130 gp).


Social Check DCs

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