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NPC Generator

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Advanced [show]


Tree Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is typically in her Brewer uniform. She wears her brown fur down. She has a tattooed face.

Personality: She acts crazy and hedonistic. She takes great joy in being the best Brewer in town.

History: She got into the Brewer business at a young age. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting dire rats, the young Tree began to lead the lost caravan. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Nothing but the best is good enough for her; and sabotage a competitor

Ideals: Entrepeneur, Impeccable. Flaws: Hedonist. Bonds: Job, Enemies. Occupation: Brewer

Voice: Hard of hearing, loud

Attributes [hide]

Tree Of Ivory, Female Tabaxi Bard 8
Medium (4'9") Tabaxi, True Neutral (CR 8)
Armor Class 12
Hit Points 61 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)13 (+1) 15 (+2)12 (+1)
Skills History +4, Performance +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123331

Possessions: 130 pp.


Social Check DCs


Harann Gygazzylyshrift, Female Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time and is in decent physical shape. She keeps her scarlet crest in a flapper bob. She wears round tiny glasses practically rammed into her face.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Layabout arts, while her father instructed her in etiquette, music and courtly manner. She has had some formal poetry training, and achieved minor success. She now mingles about in high society.

Motivation: She has money and likes to spend it.

Ideals: Artistic. Flaws: Mundane. Bonds: Rich. Occupation: Layabout

Voice: Scottish accent

Attributes [hide]

Harann Gygazzylyshrift, Female Dragonborn Rogue 12
Medium (6'6") Dragonborn, True Neutral (CR 12)
Armor Class 12
Hit Points 85 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)14 (+2) 14 (+2)13 (+1)
Skills History +6, Survival +6
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 3000 gp. Peridot (20 gp). Citrine (20 gp). Fire opal (1300 gp). Blue star sapphire (1300 gp). Onyx (20 gp). Jet (80 gp). Rock crystal (20 gp). Jasper (20 gp). Deep blue spinel (1100 gp). Amethyst (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sun Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a penchant for wearing a ring with an oversized topaz on his right hand. His gray fur is braided into rings. He has green eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the south to a Shepherd, Sun learned a great deal about his father's area of expertise. There was a wharf not far from home where he often wandered off to fish. He's also a talented Adventurer, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Job, Nature. Occupation: Shepherd

Voice: Switch between two voices

Attributes [hide]

Sun Wind, Male Tabaxi Adept 2
Medium (6'1") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)11 (+0) 16 (+3)12 (+1)
Skills Arcana +2, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: Just what you see.


Social Check DCs


Breena Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she has a large tan mantle and cape that has been intricately interwoven into her green robe. She keeps her red hair in a flapper bob. Her amber unseeing eyes seem to look past you.

Personality: She speaks before she thinks and is too direct. She takes great joy in being the best Detective in town.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To pay off her debts; and further expansion of business

Flaws: Disease, Impulsive. Bonds: Job, Military, Debt. Occupation: Detective

Voice: Mousy voice

Attributes [hide]

Breena Wildwander, Female Gnome Wizard 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 16 (+3)15 (+2) 15 (+2)12 (+1)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Ignan, Giant
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 260 gp.


Social Check DCs

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