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NPC Generator

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Advanced [show]


Flask In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is generally shirtless and showing off her tattooed chest. Her beige fur has been sun bleached extensively. Her hazel eyes dart from person to person.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She receives visions of the future at random moments

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her necromantic abilities were realized during a raid on her village. During her travels, Flask and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Flask discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Flask fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural halfling artifacts is her passion

Ideals: Gifted, Fighting. Flaws: Disease. Bonds: Guardian, Adventurer. Occupation: Herbalist

Voice: German accent

Attributes [hide]

Flask In Woods, Female Tabaxi Rogue 6
Medium (5'7") Tabaxi, Neutral Good (CR 6)
Armor Class 13
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)13 (+1) 11 (+0)17 (+3)
Skills Athletics +5, Deception +6
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +6

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orthog Dudley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His silver hair is still thick. He wears a mask on his face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He believes the world needs to unite to get rid of drow once and for all.

History: Born in the south his family was never financially stable. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Orthog grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Orthog. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has comitted a past crime that haunts him to this day; and retire the richest man in the south

Ideals: Entrepeneur. Bonds: Criminal record, Enemies, Poor, Adventurer. Occupation: Brewer

Voice: Sleepy voice

Attributes [hide]

Orthog Dudley, Male Half-Orc Wizard 7
Medium (5'8") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 18 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)6 (-2) 6 (-2)11 (+0)
Skills Arcana +1, Persuasion +3
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Fire opal (1300 gp). Banded agate (5 gp). Tiger eye turquoise (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hubert Beverly, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a brown armored body suit, with a simple blue line shooting up and back down. He has silver hair. His green eyes have a joyful gleam in them most of the time.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is afraid of women and trembles around them

History: He comes from a rich western family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Map Maker like his mother before him.

Motivation: He loathes his own lifestyle; and to be a miller again

Flaws: Depressed, Shy. Bonds: Rich, Job. Occupation: Map Maker

Voice: Squeaky

Attributes [hide]

Hubert Beverly, Male Human Wizard 11
Medium (6'4") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 6 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)10 (+0) 17 (+3)13 (+1)
Skills Athletics +3, Deception +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 360 pp.


Social Check DCs


Tordek Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a faded coat and loose pants complete with Stetson hat. His silver hair is heavily combed to the right. His amber eyes are slightly larger than normal.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Tordek was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered singing. He now owns his own business.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Artistic, Impeccable. Flaws: Disease. Bonds: Rich, Job. Occupation: Mortician

Voice: Mousy voice

Attributes [hide]

Tordek Stoutale, Male Dwarf Warrior 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)15 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Athletics +1
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Infernal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Chrysoprase (50 gp). Chalcedony (50 gp). 1 Climber’s kit.


Social Check DCs

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