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Advanced [show]


Medrash Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears clothing that is held on in multiple layers but all of it is in poor condition. His crest, while still mostly brass, has prominent grey streaks. His gold eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his father was called into army service. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Flaws: Antagonistic. Bonds: Poor, Military, Criminal record. Occupation: Unemployed

Voice: Middle-eastern accent

Attributes [hide]

Medrash Skaarzborroosh, Male Dragonborn Ranger 14
Medium (6'5") Dragonborn, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 83 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)9 (-1) 13 (+1)12 (+1)
Skills History +4, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140211

Possessions: 900 pp. Large well-done wool tapestry (200 gp). Black velvet mask with numerous citrines (170 gp). Cloth of gold vestments (170 gp). Gold and topaz bottle stopper cork (1500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Solid gold idol (1000 gp). Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Black velvet mask with numerous citrines (170 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Jeweled gold crown (5000 gp).


Social Check DCs


Nurkara Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she sports brown clothing, slightly heavier than average wear. Her moppish chestnut hair is in a traditional bowl cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Her tongue was cut out and she uses sign language. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Nurkara was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her father was very strict, and drilled into her lessons on being the perfect lady. She hasn't been sleeping well lately.

Motivation: To share knowledge with the world; and nothing but the best is good enough for her

Ideals: Logical, Impeccable. Flaws: Insomniac, Disease. Bonds: Poor. Occupation: Architect

Voice: Pronounces O like U

Attributes [hide]

Nurkara Burrowfound, Female Dwarf Warlock 9
Medium (4'3") Dwarf, Neutral Evil (CR 9)
Armor Class 14
Hit Points 68 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)18 (+4) 17 (+3)8 (-1)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Celestial, Elven, Auran
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322222000

Possessions: 15000 sp. Bloodstone (70 gp). Aquamarine (300 gp). Lapis lazuli (9 gp). Deep blue spinel (300 gp). Freshwater pearl (9 gp). Chrysoprase (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Althaea Eathalena, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is wearing colorful clothing, dressed as a Shepherd. Her tied-back hair is golden. She wears crescent spectacles with a black brim.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She has all her life been fascinated with dancing.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Althaea was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Althaea's father didn't care for her much, and the feeling was mutual. She has drifted from career to career and currently works as a Shepherd.

Motivation: Her spouse's relatives view her with great suspicion; and to reunite with her absent father

Ideals: Artistic. Flaws: Mundane, Antagonistic. Bonds: Job, Family. Occupation: Shepherd

Voice: Hard of hearing, loud

Attributes [hide]

Althaea Eathalena, Female Half-Elf Commoner 1
Medium (5'0") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)12 (+1) 13 (+1)15 (+2)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 400 sp.


Social Check DCs


Myria Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She very much looks the part of a Assassin. She is physically well-built. She sports a flattop hair cut. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She uses divination through singing.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She used her abilities to travel the world and help people.

Motivation: A need for knowledge about a nearby landmark; and further expansion of business

Ideals: Optimist, Gifted, Philantrophist. Bonds: Job, Adventurer. Occupation: Assassin

Voice: Uses lots of figures of speech

Attributes [hide]

Myria Strongbones, Female Halfling Ranger 4
Small (2'10") Halfling, Chaotic Neutral (CR 4)
Armor Class 15
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 13 (+1)12 (+1) 12 (+1)15 (+2)
Skills Athletics +0, Nature +3
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs

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