Breena Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: She wears a simple blue robe with brown stripes complete with hood. She is physically well-built. Her long white hair reaches down to her waist. Her otherwise smooth face is marked with small tiny scars.
Personality: She is mildly Gnome supremacist, though she does not identify as such. She has all her life been fascinated with writing.
History: She was born blind and as such lacked many opportunities for work. Breena liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She loathes her own lifestyle; and a strong sense of loyalty to half-elven people
Ideals: Artistic. Flaws: Racist, Disease, Depressed. Bonds: Nature. Occupation: Armorer
Voice: Uses sign language
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 8)
Armor Class 13
Hit Points 64 (8d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Infernal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1100 gp. Aquamarine (300 gp). Coral (160 gp). Black star sapphire (900 gp).
Maiathah Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: She wears a tight fitting tan shirt and pants. She has a slight overbite and is overall scrawny. Her red hair is cut short with large spiked bangs in the front. Her eyes are a pleasant green.
Personality: She is happy with her job as a Spice Merchant. She turns her eye from what people do, preferring to live and let live. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She ran away from her former home and has been making her living as a Spice Merchant for the past few years.
Motivation: Expand her business.
Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Job, Mentor. Occupation: Spice Merchant
Voice: High pitched, excited
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 8
Hit Points 7 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 7 (-2) | 8 (-1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 |
Possessions: 5000 cp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Curran High-hill, Male Halfling [Permalink]
Personal [hide]
Description: A 2'11" southern man, he wears a simple white robe with violet stripes complete with hood. His long red hair reaches down to his waist. His eyes are likewise brown.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He is a bit of a xeno-phobe, disliking non-Halflings.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. As a young adult he joined a group advocating for an improvement in Halfling conditions. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Curran fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's looking for his big break; and a strong sense of loyalty to gnomish people
Ideals: Justice, Artistic, Fighting. Flaws: Racist. Bonds: Adventurer. Occupation: Map Maker
Voice: Middle-eastern accent
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 13)
Armor Class 12
Hit Points 52 (13d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 |
Possessions: 3000 gp. Star rose quartz (60 gp). Jasper (60 gp). Black pearl (1600 gp). Hematite (9 gp). Deep blue spinel (1600 gp). Red-brown spinel (90 gp). Rich purple corundum (1600 gp). Smoky quartz (60 gp). Moonstone (60 gp). Star rose quartz (60 gp). Rock crystal (60 gp). Deep blue spinel (1600 gp).
Ownka Thorpe, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is light but she possesses many white ritualistic tattoos. She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft white waves gently in the breeze. Her chestnut hair is still thick. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is mildly Half-Orc supremacist, though she does not identify as such. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born into a rich family. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She has money and likes to spend it; and her religion dominates her actions
Flaws: Racist, Forgetful. Bonds: Rich, Religious, In love. Occupation: Jeweler
Voice: Shortens vowels
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Good (CR 4)
Armor Class 10
Hit Points 44 (4d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Orc, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 17000 cp. Emerald (700 gp). 1 Chain shirt. 1 Darkwood Buckler. 1 Darkwood Shield. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!


