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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Tana Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman dresses in collared shirts and wears a proper scarf over her head. She has slicked back silver hair. Her hazel eyes peer out from beneath her wide-brimmed tan hat.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is lazy, self-centered, vain, and jealous.

History: Tana lived on a farm with her mother, near the main road leading to a nearby town. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. After a long history of fighting, Tana and her spouse have recently divorced.

Motivation: She is wracked by social anxiety; and she's repulsed by the pc

Flaws: Selfish, Antagonistic, Fearful. Bonds: Family. Occupation: Bowyer

Voice: Pronounces difficult words wrong

Attributes [hide]

Tana Lingenhall, Female Gnome Rogue 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)13 (+1) 11 (+0)12 (+1)
Skills Athletics +2, Religion +3
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3

Possessions: 10 pp.


Social Check DCs


Juliana Boleem, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears suspenders and yellow workpants. Her shirt is red, and she wears a heavy yellow leather apron most of the time. Her skin is fair and her fingers are delicate and long. Her long golden hair reaches down to her waist. Her eyes are hazel and she is always smoking a pipe.

Personality: Aggressive, abrasive, and angry, Juliana embodies much of what other species detest in the Half-Elves. Animals are drawn to her, and she is able to talk to them.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She worked as a nervous Apothecary and found it very stressful. She used her abilities to travel the world and help people.

Motivation: A strong sense of loyalty to Tiefling people; and balancing her hectic life and new apothecary responsibilities is difficult

Ideals: Gifted, Philantrophist. Flaws: Antagonistic, Racist. Bonds: Job. Occupation: Apothecary

Voice: Spits and sputters

Attributes [hide]

Juliana Boleem, Female Half-Elf Commoner 5
Medium (5'4") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)12 (+1) 17 (+3)10 (+0)
Skills Perception +6
Senses Passive Perception 16
Languages Common, Elven, Halfling
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Eida Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She keeps her golden hair in a pixie cut. Her green unseeing eyes seem to look past you.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her childhood dream was to be a Fisher, but she was a colossal failure. She tends to her Sage job now, and dutifully fulfills any obligations she has.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Fighting, Athletic, Gifted. Flaws: Disease. Bonds: Job. Occupation: Sage

Voice: Low rumbling, strings words together

Attributes [hide]

Eida Brightmoon, Female Halfling Barbarian 6
Small (2'9") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 52 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)7 (-2) 9 (-1)11 (+0)
Skills Insight +2, Persuasion +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Katherine Ridley, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She has slicked back blonde hair. She wears large thick round spectacles.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She never wears the same outfit twice, unless she absolutely has to.

History: She was born to a criminal king-pin and mafia family She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sellsword work with an outfit from a few towns over. Sellsword work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has recently gotten a pet goose that steals things from people.

Motivation: She seems to be bored by most things; and wants to open a new tavern

Ideals: Artistic. Flaws: Antagonistic, Mundane. Bonds: Criminal record, Job. Occupation: Sellsword

Voice: Speaks with a cold

Attributes [hide]

Katherine Ridley, Female Human Ranger 11
Medium (5'4") Human, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 84 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)16 (+3) 16 (+3)12 (+1)
Skills Deception +5, Perception +7
Senses Passive Perception 17
Languages Common, Celestial, Abyssal, Auran
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 370 pp. Blue-white diamond (3000 gp). Carnelian (60 gp). 1 Minor magic item.


Social Check DCs

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