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NPC Generator

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Advanced [show]


Kipper Pingun, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears bulky tan painted plate armor. His hair is black and curly. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the west was not economically sound they moved to his current location. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well; and his name or reputation has been wronged in the past by drow, and he desires to right it

Flaws: Mundane. Bonds: Poor, Family, Enemies, Immigrant. Occupation: Farmer

Voice: Boston accent

Attributes [hide]

Kipper Pingun, Male Gnome Rogue 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)12 (+1) 14 (+2)13 (+1)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 33000 sp.


Social Check DCs


Purson Enigma, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a skull on it. His blue hair is smooth and relatively long. He has black eyes and a black hat with a yellow feather.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Purson lived on a farm with his father, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. He has since lost track of the people in his past.

Motivation: Sabotage a competitor; and he wants to meet his childhood hero

Flaws: Antagonistic, Hedonist. Bonds: Family, Adventurer, Job. Occupation: Fisher

Voice: Sore throat, cough

Attributes [hide]

Purson Enigma, Male Tiefling Adept 8
Medium (5'0") Tiefling, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)10 (+0) 13 (+1)18 (+4)
Skills Medicine +4, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 1200 gp. Jade (80 gp). Chrysoprase (70 gp). Black opal (1400 gp). Rock crystal (70 gp). Moss agate (15 gp).


Social Check DCs


Gilthur Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a grey tunic with white highlights, and long grey pants that bunch up around his shoes. He has a very tight haircut. His eyes are a pleasant amber.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Gilthur enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: The child of a Unemployed, who enjoyed hunting, Gilthur was taken on many hunting expeditions. He moved out east to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Impeccable. Flaws: Hedonist. Bonds: Nature, Criminal record. Occupation: Ploughman

Voice: Farmer accent

Attributes [hide]

Gilthur Daraln, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)15 (+2) 13 (+1)10 (+0)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 240 gp.


Social Check DCs


Nordak Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts, and he perpetually has his longbow ready. He sports a flattop hair cut. His green eyes lackadaisically let the world flow into them.

Personality: Calm and collected, he is a well trained Spice Merchant. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was always a brilliant, if unscrupulous mind. He worked as a nervous Spice Merchant and found it very stressful. He has achieved small success as a Spice Merchant.

Motivation: A deep hatred of orcs.

Ideals: Fighting, Logical. Flaws: Insane. Bonds: Job, Enemies. Occupation: Spice Merchant

Voice: Middle-eastern accent

Attributes [hide]

Nordak Silverstone, Male Dwarf Paladin 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)11 (+0) 13 (+1)7 (-2)
Skills Deception +0, Nature +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 220 gp. Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). 1 Good lock.


Social Check DCs

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