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NPC Generator

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Advanced [show]


Ovina Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a grey coat over a pastel low-cut shirt, and a broad hat upon her head. She has dyed her greying red hair a little too much giving a sharp red color. Her hazel eyes dart from person to person.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She plays an instrument quite well.

History: She was born into a rich family. Her homeland was ravaged by war and she spent much of her life rebuilding it. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure.

Ideals: Athletic, Gifted, Artistic. Flaws: PTSD. Bonds: Rich. Occupation: Bricklayer

Voice: Squeaky

Attributes [hide]

Ovina Fireforge, Female Dwarf Aristocrat 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)14 (+2) 13 (+1)8 (-1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 7000 cp.


Social Check DCs


Tyna Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: 3'0" and muscular, this southern woman wears a red tunic with brown highlights, and long green pants that bunch up around her shoes. She keeps her brown hair in a flapper bob. She has a dull look in her gray eyes.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: When she was but 8 years old her parents immigrated from the south. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She ran away from her former home and has been making her living as a Dyer for the past few years.

Motivation: She's attracted to the PC; and she has a crush on the local fisher

Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Job, Immigrant, Has a crush. Occupation: Dyer

Voice: Uses lots of figures of speech

Attributes [hide]

Tyna Bigheart, Female Halfling Ranger 3
Small (3'0") Halfling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)12 (+1) 13 (+1)12 (+1)
Skills Religion +3, Stealth +2
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp.


Social Check DCs


Crampernap Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: This man wears just a tan suit. He is muscular with a powerful set of arms. His hair, while still mostly white, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Crampernap grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Wants to have a good time and be beloved; and an old rival family wants him found

Ideals: Optimist. Flaws: Disease. Bonds: Rich, Adventurer, Family. Occupation: Tanner

Voice: Draws out vowels

Attributes [hide]

Crampernap Gimlen, Male Gnome Fighter 3
Small (3'2") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)8 (-1) 14 (+2)16 (+3)
Skills Arcana +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Ethereal In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'4" and muscular, this eastern woman wears just a brown suit. Her brown fur has been sun bleached extensively. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Abrasive and pushy, she has a hard time making friends. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Ethereal is combative with any and all who dare try her patience in the slightest.

History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. In her 12th year, her parents were killed by a goblins raid, leaving Ethereal alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by goblins. Ethereal was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: She's repulsed by the PC; and she is compelled to act according to her religious beliefs

Ideals: Athletic, Justice. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Fortune-teller

Voice: Whispers

Attributes [hide]

Ethereal In the Wind, Female Tabaxi Barbarian 5
Medium (5'4") Tabaxi, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 50 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)11 (+0) 10 (+0)12 (+1)
Skills Athletics +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5

Possessions: 500 gp. Banded agate (11 gp). Zircon (70 gp).


Social Check DCs

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