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NPC Generator

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Advanced [show]


Roger Wallace, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His long brown hair is drawn into a two foot long braid. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He works hard and plays hard.

History: Born to a pair of adventurers, Roger grew up listening to his father's many stories. Roger was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Roger decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark

Flaws: Antagonistic, Hedonist, Insomniac. Bonds: Adventurer, Criminal record. Occupation: Assassin

Voice: Boston accent

Attributes [hide]

Roger Wallace, Male Human Expert 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 16 (+3)12 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 2000 cp. 1 Everburning torch.


Social Check DCs


Pennie Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. Her white hair is still thick. She wears a mask on her face.

Personality: Prone to second guessing herself, she comes off as nervous. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was raised in a island tribe. Her mother took her hunting and taught her how to get in the mind of other creatures. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Pennie was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.

Motivation: An old rival family wants her found; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Flaws: Shy. Bonds: Rich, Nature, Enemies, Family. Occupation: Body Guard

Voice: American accent

Attributes [hide]

Pennie Porridgepot, Female Halfling Wizard 6
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 27 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)15 (+2) 14 (+2)13 (+1)
Skills History +5, Performance +4
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 300 gp. A roughly beaten golden orb (70 gp).


Social Check DCs


Ethereal Thundercloud, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel small hat and pastel clothes, and carries kukris. Her fur is short and orange. Her otherwise smooth face is marked with small tiny scars.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Energy wise she seems alert and responsive.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A gifted student she started as a Shoemaker, but she got bored and became a Shepherd. She now owns her own business.

Motivation: She loathes her own lifestyle; and she'd like to take her coworkers down a peg

Ideals: Fighting, Philantrophist, Professionalism. Flaws: Disease, Depressed. Bonds: Job. Occupation: Shepherd

Voice: Booming voice

Attributes [hide]

Ethereal Thundercloud, Female Tabaxi Paladin 14
Medium (4'9") Tabaxi, Lawful Evil (CR 14)
Armor Class 11
Hit Points 112 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)17 (+3) 9 (-1)9 (-1)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Infernal
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: Blue diamond (6000 gp). Malachite (6 gp). Deep blue spinel (1400 gp). Malachite (6 gp). Freshwater pearl (6 gp). Tiger eye turquoise (6 gp). Eye agate (6 gp). Malachite (6 gp). Black pearl (1400 gp). Lapis lazuli (6 gp). Sardonyx (20 gp). Banded agate (6 gp). White opal (1200 gp). Carnelian (20 gp). Black pearl (1400 gp). Sard (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morkral Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many black ritualistic tattoos. He wears brown trousers with black and grey striped suspenders. He wears various colorful collared shirts. He keeps his silver hair in a flapper bob. His eyes, though not visible through his cowl, are green.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Morkral was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Sabotage a competitor; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Adventurer, Enemies. Occupation: Sailor

Voice: Sighs a lot, exhausted

Attributes [hide]

Morkral Orcfoe, Male Dwarf Fighter 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 28 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 19 (+4)7 (-2) 9 (-1)3 (-4)
Skills Nature +0, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 240 gp.


Social Check DCs

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