Umpen Nackle, Male Gnome [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. His skin is fair and his fingers are delicate and long. His blonde hair is heavily combed to the left. His eyes are a pleasant hazel.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He cannot resist a sob story and will often dote over anyone who has one.
History: He is a Metallic Dragon in disguise. He worked as a nervous Bounty Hunter and found it very stressful. He's also a talented Crown-heir, but doesn't like to broadcast it.
Motivation: He's looking for his big break; and his spouse's relatives view him with great suspicion
Ideals: Opinionated, Philantrophist. Bonds: Adventurer, Job, Family. Occupation: Bounty Hunter
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 24 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 10 (+0) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
Dadalan Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing right arm. He dresses in green turtlenecks beneath a grey coat with black slacks. His crest is greying and his face has many wrinkles. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A deeply religious man he believes everything happens for a reason. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born blind and as such lacked many opportunities for work. His martial abilities were realized during a raid on his village. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is wracked by social anxiety; and he is compelled to act according to his religious beliefs
Ideals: Gifted. Flaws: Fearful, Disease. Bonds: Religious. Occupation: Sellsword
Voice: Excited and jittery
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 11 (+0) | 17 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: Just what you see.
Callie Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her blonde hair is wavy and long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She has always had a great fascination with Dragonborn culture. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Callie took refuge in the ruined castle and found the beat up sickle and armor she uses now. She hasn't been sleeping well lately.
Motivation: Dragonborn compassion; and a strong sense of loyalty to dragonborn people
Ideals: Fighting, Athletic, Joker. Flaws: Insomniac, Racist. Bonds: Nature. Occupation: Bather
Voice: Deep voice with rolling R's
Attributes [hide]
Small (2'9") Halfling, Chaotic Good (CR 16)
Armor Class 15
Hit Points 119 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 14 (+2) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
Possessions: 8000 gp. A small bag of saffron. (90 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Jeweled electrum ring (4000 gp). Carved bone or ivory statuette (90 gp). Brass mug with jade inlays (300 gp). Jeweled gold crown (4000 gp). Silver chalice with lapis lazuli gems (140 gp). Large well-done wool tapestry (300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Nyx Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears dull tan sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed pickaxe, just in case. Her moppish brown hair is in a traditional bowl cut. Her violet eyes are passionate and lively.
Personality: While she acts the brute, she is far gentler than she would appear. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born in a small island village. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: An old rival family wants her found; and regain custody of her daughter
Ideals: Fighting. Flaws: Hedonist. Bonds: Nature, Adventurer, Family. Occupation: Bellfounder
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 9 (-1) | 10 (+0) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 38000 sp. Amethyst (40 gp). Amethyst (40 gp). 1 Breastplate. 1 Darkwood Shield.
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Their contribution stands as a beacon of hope for all adventurers!

